~smspillaz/compiz/compiz.revenge-of-the-blur-plugin

Viewing all changes in revision 4020.

  • Committer: smspillaz at gmail
  • Date: 2016-05-14 02:30:44 UTC
  • Revision ID: smspillaz@gmail.com-20160514023044-wsapo16ikzgopcjq
opengl: Don't invalidate the scratch buffer frame age every time it is queried

We only want to do this when we query the scratch buffer age and then
use it - as it is only on use when the age resets back to an invalidated
state.

Previously, the age would re-set every time it is queried, which would
cause it to appear invalidated the next time damageCutoff was reached.

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