~smspillaz/unity/unity.fix_864784_868120_872625v2

Viewing all changes in revision 1797.

  • Committer: Sam Spilsbury
  • Date: 2011-12-23 01:12:48 UTC
  • Revision ID: sam.spilsbury@canonical.com-20111223011248-0msf8m3gp38hppyd
Use identity matrix. Fixes redraw issues with the framebuffer object code
when there are windows stacked above it

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