widelands - en to unknown language translation catalogue (16 entries)

en:  "Hail, chieftain. I am Khantrukh and have seen many winters pass. Please allow me to aid you with my counsel through these darkened days."
target:  "Hail, chieftain. I am Khantrukh and have seen many winters pass. Please accept my counsel through these darkened days."

en:  "I am well aware, chieftain, that neither you nor your warriors have the desire to stay in this forsaken place for long. But even so, our war to reconquer our home might take a long time and it would seem wise to make preparations.<br> I would advise that we obtain stones for the future - who knows what fortifications we might be forced to build very soon. And - like a gift of destiny - there are indeed great rocks just nearby..."<br><br>-- NEW OBJECTIVE --<br>
target:  "I am well aware, chieftain, that neither you nor your warriors desire to stay in this forsaken place for long. But even so, our war to reconquer our home might be no swift affair and making preparations seems wise to me.<br> I would advise building up our stone for the future — who knows what fortifications we shall be forced to raise soon? As it happens, like a gift of providence, there is good rock nearby which we may easily quarry..."<br><br>-- NEW OBJECTIVE --<br>

en:  "In another sleepless night, I went up to the hill and gazed to the north. The fires are still burning, satisfying their hunger upon my father's legacy.<br> They are a constant reminder why we have to hide here... and why we must return in the end!"
target:  "In another sleepless night, I climbed the hill and gazed to the North. The fires are still burning, satisfying their hunger with my father's legacy.<br> They are a constant reminder of why we have to hide here... and why we must return in the end!"

en:  "It's been months and we are still hiding where the forests are old and dark.<br> My warriors hunt at day and lie awake at night - listening to the sounds of the cruel slaughter echoing from afar amongst the ancient trees."
target:  "Months later we still hide where the forests are old and dark.<br> My warriors hunt at day and lie awake at night - listening to the sounds of cruel slaughter echoing from afar amongst the ancient trees."

en:  "My father's bones rest peacefully in the grounds on which he once ended the senseless bloodspilling that has risen among us. It pains me that his peace only endured for one generation.<br> Boldreth, my loyal companion and friend is a source of peace and comfort to me in these dark times. He keeps my spirits high and those of my warriors awake, not to let greed or despair destroy the bonds between us as well."
target:  "My father's bones rest peacefully in the ground on which he once ended the senseless bloodletting that has risen among us. It pains me that his peace only endured for one generation.<br> Boldreth, my loyal companion and friend is a source of peace and comfort to me in these dark times. He keeps my spirits high and those of my warriors awake, not to let greed or despair destroy the bonds between us as well."

en:  "None but the gods know how long we have to remain hidden here. The warriors hope we may march back gloriously any day now, but I strongly doubt that will happen soon. And the days are already getting shorter and colder...<br> We should prepare, in case we have to face the winter in these harsh lands. I believe to the east of our campsite are a few places where we could raise a lumberjack's hut."<br><br>-- NEW OBJECTIVES --<br>
target:  "None but the gods know how long we have to remain hidden here. The warriors hope we may march back in glory any day now, but I strongly doubt that will happen soon. The days are already getting shorter and colder...<br> We should prepare, in case we have to face Winter in these harsh lands. I believe to the East of our camp are a few places where we could raise a lumberjack's hut."<br><br>-- NEW OBJECTIVES --<br>

en:  "Obviously, it would be too exhausting for our people to walk all the way to the lumberjack's hut through the wilderness. We will have to build a road between our hall and the lumberjack's hut. It's not a hard guess that the men would appreciate a way as short and plain as possible - the wood will surely be heavy enough, nevertheless."<br><br>-- NEW OBJECTIVE --<br>
target:  "Obviously, it would be too exhausting for our people to walk all the way to the lumberjack's hut through the wilderness. We will have to build a road between our hall and the hut. It's not a hard guess that the men would appreciate a way as short and plain as possible — the way will seem long and hard enough when they are weighed down by the wood."<br><br>-- NEW OBJECTIVE --<br>

en:  "Of course, if we intended to build a bigger settlement, many more lumberjack's huts would be advisable, but this should suffice for now.<br> But never forget - these forests are our heritage, entrusted upon us by our ancestors. We must always respect and care for them. What we take, we must give back again.<br> So, in order to replace the trees we chop down, we should build a ranger's hut, preferably close to the lumberjack's hut."<br><br>-- NEW OBJECTIVE --<br>
target:  "Of course, if we intended to build a bigger settlement, many more lumberjack's huts would be advisable, but this should suffice for now.<br> But never forget — these forests are our heritage, entrusted upon us by our ancestors. We must always respect and care for them. What we take, we must give back again.<br> So, in order to replace the trees we fell, we should build a ranger's hut, preferably close to the lumberjack's hut."<br><br>-- NEW OBJECTIVE --<br>

en:  "Some time ago, Boldreth came to me. His advice was to move to a place closer to home - to strike at the first sign of my brothers' forces wavering.<br> But I look over the forests and I can still see black smoke rising to the sky. I know - it is too early yet, and what he hopes for will not happen any time soon. He might still be right, but I fear the bloodshed that returning too fast would cause both on our and the other side..."
target:  "Some time ago, Boldreth came to me. His advice was to move to a place closer to home — to strike at the first sign of my brothers' forces wavering.<br> But I look over the forests and I can still see black smoke rising to the sky. I know it is too early yet, and what he hopes for will not happen any time soon. He might still be right, but I fear the bloodshed that returning too fast would cause both on our and the other side..."

en:  "The northern winds tell us that the coming winter will be a long and cruel one. One lumberjack's hut will not be enough to fit the needs of our people. More trees wait for our axes just south of our new crossroads - let us raise a second lumberjack's hut there!"<br><br>-- NEW OBJECTIVE --<br>
target:  "The north wind tells us that the coming Winter will be a long and cruel one. One lumberjack's hut will not be enough to meet the needs of our people. More trees wait for our axes just south of our new crossroads — let us raise a second lumberjack's hut there!"<br><br>-- NEW OBJECTIVE --<br>

en:  "Very well done, chieftain. We now have all we need to face the winter and may prepare ourselves for the battles ahead.<br><br>--------------------- VICTORY! ----------------------<br><br> You may continue to play this map if you wish. Otherwise, move on to the next mission."
target:  "Very well done, chieftain. We now have all we need to face the Winter and may prepare ourselves for the battles ahead.<br><br>--------------------- VICTORY! ----------------------<br><br> You may continue to play this map if you wish. Otherwise, move on to the next mission."

en:  "We can see the raging flames that swallow Al'thunran from here, miles away.<br> The red lights flash in the darkness and dance to the rhythm of the wardrums that haunt me even in my nightmares."
target:  "We can see the raging flames that swallow Al'thunran from here, miles away.<br> The red lights flash in the darkness and dance to the rhythm of the war drums that haunt even my nightmares."

en: * Build a road between your headquarters and the construction site of the lumberjack's hut.<br> When you place the lumberjack's hut, a flag is created for it. You need to connect it to another flag by building a road between them.<br> If you click on a flag and select to build a road, little symbols will appear around it to show you in which directions you can build it.<br> The colour of these symbols indicates how steep this part of the road will be. Green is for flat, yellow means steep and red stands for very steep. The steeper the road is, the harder it will be for your people to walk on it (and your wares will be transported more slowly).<br> You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click farther away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road.
target: * Build a road between your headquarters and the construction site of the lumberjack's hut.<br> When you place the lumberjack's hut, a flag is created for it. You need to connect it to another flag by building a road between them.<br> If you click on a flag and select to build a road, little symbols will appear around it to show you in which directions you can build it.<br> The colour of these symbols indicates how steep this part of the road will be. Green is for flat, yellow means steep and red stands for very steep. The steeper the road is, the harder it will be for your people to walk on it (and your wares will be transported more slowly).<br> You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click further away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road.

en: 01 - Eyes in the Dark
target: 01 — Eyes in the Dark

en: In this tutorial the basic gameplay and control as well as basic production buildings of the Barbarians are introduced.
target: In this tutorial, basic gameplay and control, as well as the basic production buildings of the Barbarians, are introduced.

en: Somebody comes up to you
target: Somebody comes to you
