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/*
* Stellarium
* Copyright (C) 2002 Fabien Chéreau
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _HIP_STAR_H_
#define _HIP_STAR_H_
#include "stellarium.h"
#include "stel_utility.h"
#include "s_font.h"
#include "stel_object.h"
class Hip_Star : public stel_object
{
friend class Hip_Star_mgr;
friend class constellation;
public:
Hip_Star();
virtual ~Hip_Star();
int Read(FILE * pFile); // Read the star data in the stream
void Draw(void); // Draw the star
void DrawName(void);
vec3_t get_RGB(void) {return RGB;}
void get_info_string(char * s);
unsigned char get_type(void) {return STEL_OBJECT_STAR;}
Vec3d get_earth_equ_pos(void) {return Vec3d(XYZ[0],XYZ[1],XYZ[2]);}
private:
unsigned int HP; // Hipparcos number
float Mag; // Apparent magnitude
vec3_t XYZ; // Cartesian position
vec3_t RGB; // 3 RGB colour values
float rmag_t; // Precalc of star size temporary
float MaxColorValue; // Precalc of the max color value
double XY[2]; // 2D Position
char SpType; // Spectral type
char * CommonName; // Common Name of the star
char * Name; // Scientific name
unsigned short int typep; //temp
unsigned short int magp; //temp
float r,d;
};
#endif // _STAR_H_
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