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dirname = path.dirname(__file__)
tribes:new_productionsite_type {
msgctxt = "barbarians_building",
name = "barbarians_big_inn",
-- TRANSLATORS: This is a building name used in lists of buildings
descname = pgettext("barbarians_building", "Big Inn"),
helptext_script = dirname .. "helptexts.lua",
icon = dirname .. "menu.png",
size = "medium",
enhancement_cost = {
log = 1,
grout = 3,
thatch_reed = 2
},
return_on_dismantle_on_enhanced = {
grout = 2
},
animations = {
idle = {
pictures = path.list_files(dirname .. "idle_??.png"),
hotspot = { 57, 88 },
},
build = {
pictures = path.list_files(dirname .. "build_??.png"),
hotspot = { 57, 88 },
},
working = {
pictures = path.list_files(dirname .. "working_??.png"),
hotspot = { 57, 88 },
},
},
aihints = {
prohibited_till = 930,
},
working_positions = {
barbarians_innkeeper = 2
},
inputs = {
{ name = "fish", amount = 4 },
{ name = "meat", amount = 4 },
{ name = "barbarians_bread", amount = 4 },
{ name = "beer", amount = 4 },
{ name = "beer_strong", amount = 4 }
},
outputs = {
"ration",
"snack",
"meal"
},
programs = {
work = {
-- TRANSLATORS: Completed/Skipped/Did not start working because ...
descname = _"working",
actions = {
"call=produce_ration",
"call=produce_snack",
"call=produce_meal",
"return=skipped"
}
},
produce_ration = {
-- TRANSLATORS: Completed/Skipped/Did not start preparing a ration because ...
descname = _"preparing a ration",
actions = {
-- time total: 33
"return=skipped unless economy needs ration",
"sleep=16000",
"consume=barbarians_bread,fish,meat",
"playsound=sound/barbarians/taverns tavern 100",
"animate=working 17000",
"produce=ration"
}
},
produce_snack = {
-- TRANSLATORS: Completed/Skipped/Did not start preparing a snack because ...
descname = _"preparing a snack",
actions = {
-- time total: 37
"return=skipped unless economy needs snack",
"sleep=5000",
"consume=barbarians_bread fish,meat beer",
"playsound=sound/barbarians/taverns biginn 100",
"animate=working 32000",
"produce=snack"
}
},
produce_meal = {
-- TRANSLATORS: Completed/Skipped/Did not start preparing a meal because ...
descname = _"preparing a meal",
actions = {
-- time total: 40
"return=skipped unless economy needs meal",
"sleep=5000",
"consume=barbarians_bread fish,meat beer_strong",
"playsound=sound/barbarians/taverns biginn 100",
"animate=working 35000",
"produce=meal"
}
},
},
}
|