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*************************************************************************
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ArmageTron -- Just another Tron Lightcycle Game in 3D.
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Copyright (C) 2000 Manuel Moos (manuel@moosnet.de)
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**************************************************************************
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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***************************************************************************
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#include "tMemManager.h"
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class tCryptDummy: public tCrypt
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virtual ~tCryptDummy(){}
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virtual int KeyLength(){return 0;} // the key length in bytes (NOT BITS)
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virtual int MinDataLen(){return 16;} // minimum data length (bytes)
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virtual int MaxDataLen(){return 32;} // maximum data length
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virtual int StepDataLen(){return 8;} // data length step
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virtual void CreateRandomKey(void *keydata){}
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virtual bool SetKey(const void *keydata){return true;}
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virtual bool Crypt(const void *data_in, int data_len, void *data_out)
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memcpy(data_out, data_in, data_len);
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tCrypt *tCrypt::CreateSymmetricCrypt(int id)
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return tNEW(tCryptDummy);
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tCrypt *tCrypt::CreatePublicEncrypt(int id)
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return tNEW(tCryptDummy);
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tCrypt *tCrypt::CreatePrivateEncrypt(int id)
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return tNEW(tCryptDummy);