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  • Committer: SwagTron
  • Date: 2019-03-03 20:57:16 UTC
  • Revision ID: swagtron-20190303205716-nk32wtrusb3tum54
As far as I am aware, compiling 2.9 sty+ct+ap was incredibly difficult and impossible without using older versions merged with the latest revision (thanks to Nelg's help). Created a proper win32 folder, a readme file, and made it simple to compile for windows.

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<?xml version="1.0"?>
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<!DOCTYPE CodeBlocks_project_file>
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<CodeBlocks_project_file>
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        <FileVersion major="1" minor="1"/>
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        <Project>
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                <Option title="Master"/>
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                <Option makefile="Makefile"/>
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                <Option makefile_is_custom="0"/>
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                <Option compiler="0"/>
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                <Build>
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                        <Target title="Win32 Release">
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                                <Option output="..\dist\armagetronad_master.exe"/>
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                                <Option working_dir="."/>
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                                <Option object_output="tmp\Armagetron_Master___Win32_Release"/>
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                                <Option deps_output=".deps"/>
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                                <Option type="1"/>
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                                <Option compiler="0"/>
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                                <Option projectResourceIncludeDirsRelation="1"/>
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                                <Compiler>
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                                        <Add option="-O2"/>
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                                        <Add option="-W"/>
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                                        <Add option="-DNDEBUG"/>
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                                </Compiler>
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                                <Linker>
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                                        <Add option="-s"/>
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                                        <Add library=".\libZThread.a"/>
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                                </Linker>
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                        </Target>
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                        <Target title="Win32 Debug">
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                                <Option output="..\debug\armagetronad_master.exe"/>
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                                <Option working_dir="."/>
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                                <Option object_output="tmp\Armagetron_Master___Win32_Debug"/>
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                                <Option deps_output=".deps"/>
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                                <Option type="1"/>
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                                <Option compiler="0"/>
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                                <Option projectResourceIncludeDirsRelation="1"/>
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                                <Compiler>
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                                        <Add option="-W"/>
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                                        <Add option="-g"/>
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                                        <Add option="-D_DEBUG"/>
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                                        <Add option="-DDEBUG"/>
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                                </Compiler>
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                                <Linker>
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                                        <Add library=".\libZThread_debug.a"/>
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                                </Linker>
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                        </Target>
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                </Build>
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                <Compiler>
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                        <Add option="-fexceptions"/>
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                        <Add option="-DWIN32"/>
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                        <Add option="-D_CONSOLE"/>
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                        <Add option="-D_MBCS"/>
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                        <Add directory="src"/>
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                        <Add directory="src\engine"/>
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                        <Add directory="src\network"/>
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                        <Add directory="src\render"/>
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                        <Add directory="src\tools"/>
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                        <Add directory="src\ui"/>
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                        <Add directory="src\win32_ded"/>
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                        <Add directory="..\winlibs\libxml2\include"/>
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                        <Add directory="..\winlibs\ZThread\include"/>
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                </Compiler>
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                <Linker>
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                        <Add library="libwsock32.a"/>
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                        <Add library="..\winlibs\libxml2\lib\libxml2.lib"/>
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                </Linker>
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                <Unit filename="src\network\master.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\md5.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\md5.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                </Unit>
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                <Unit filename="src\network\nAuthentication.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nAuthentication.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nConfig.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nConfig.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nKrawall.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nKrawall.h">
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nKrawallPrivate.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nNetObject.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nNetObject.h">
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                </Unit>
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                <Unit filename="src\network\nNetwork.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nNetwork.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                </Unit>
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                <Unit filename="src\network\nObserver.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nObserver.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nPriorizing.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nPriorizing.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nServerInfo.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nServerInfo.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nSimulatePing.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nSocket.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nSocket.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nSpamProtection.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\network\nSpamProtection.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tArray.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tArray.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tCallback.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tCallback.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tCallbackString.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tColor.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tColor.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tCommandLine.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tCommandLine.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tConfiguration.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tConfiguration.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tConsole.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tConsole.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tCrypt.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tCrypt.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tDirectories.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tDirectories.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                <Unit filename="src\tools\tError.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tError.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tEventQueue.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tEventQueue.h">
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                        <Option compilerVar=""/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tException.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tException.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tHeap.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tHeap.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tInitExit.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tLinkedList.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tLinkedList.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tList.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tLocale.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tLocale.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tMath.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tMemManager.cpp">
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                        <Option compilerVar="CPP"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tMemManager.h">
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                        <Option compilerVar=""/>
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                        <Option compile="0"/>
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                        <Option link="0"/>
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                        <Option target="Win32 Release"/>
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                        <Option target="Win32 Debug"/>
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                </Unit>
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                <Unit filename="src\tools\tMemStack.cpp">
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559
 
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