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<!DOCTYPE CodeBlocks_project_file>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="1"/>
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<Option title="SDL_image"/>
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<Option makefile="Makefile"/>
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<Option makefile_is_custom="0"/>
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<Option default_target="-1"/>
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<Option compiler="0"/>
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<Target title="Win32 Release">
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<Option output="..\dist\SDL_image.dll"/>
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<Option working_dir="."/>
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<Option object_output="tmp\SDL_image___Win32_Release"/>
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<Option deps_output=".deps"/>
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<Option compiler="0"/>
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<Option createDefFile="1"/>
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<Option createStaticLib="1"/>
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<Add option="-DNDEBUG"/>
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<Add library="..\dist\libSDL.a"/>
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<Target title="Win32 Debug">
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<Option output="..\debug\SDL_image.dll"/>
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<Option working_dir="."/>
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<Option object_output="tmp\SDL_image___Win32_Debug"/>
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<Option deps_output=".deps"/>
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<Option compiler="0"/>
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<Option createDefFile="1"/>
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<Option createStaticLib="1"/>
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<Add option="-D_DEBUG"/>
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<Add library="..\debug\libSDL.a"/>
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<Add option="-fexceptions"/>
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<Add option="-DWIN32"/>
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<Add option="-D_WINDOWS"/>
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<Add option="-DLOAD_BMP"/>
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<Add option="-DLOAD_GIF"/>
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<Add option="-DLOAD_LBM"/>
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<Add option="-DLOAD_PCX"/>
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<Add option="-DLOAD_PNM"/>
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<Add option="-DLOAD_XPM"/>
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<Add option="-DLOAD_JPG"/>
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<Add option="-DLOAD_PNG"/>
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<Add option="-DLOAD_TGA"/>
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<Add option="-DPNG_USE_DLL"/>
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<Add option="-DZLIB_DLL"/>
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<Add directory="..\winlibs\SDL_image\VisualC\graphics\include"/>
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<Add directory="..\winlibs\SDL\include"/>
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<Add library="..\winlibs\SDL_image\VisualC\graphics\lib\jpeg.lib"/>
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<Add library="..\winlibs\SDL_image\VisualC\graphics\lib\libpng13.lib"/>
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<Add library="..\winlibs\SDL_image\VisualC\graphics\lib\zlib1.lib"/>
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<Unit filename="..\winlibs\SDL_image\IMG.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_bmp.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_gif.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_jpg.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_lbm.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_pcx.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_png.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_pnm.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_tga.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_tif.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_xcf.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_xpm.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\IMG_xxx.c">
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<Option compilerVar="CC"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\SDL_image.h">
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<Option compilerVar=""/>
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<Option compile="0"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\VisualC\Version.rc">
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<Option compilerVar="WINDRES"/>
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<Option objectName="winlibs\SDL_image\VisualC\Version.res"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\VisualC\graphics\lib\jpeg.lib">
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<Option compilerVar=""/>
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<Option compile="0"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\VisualC\graphics\lib\libpng13.lib">
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<Option compilerVar=""/>
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<Option compile="0"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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<Unit filename="..\winlibs\SDL_image\VisualC\graphics\lib\zlib1.lib">
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<Option compilerVar=""/>
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<Option compile="0"/>
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<Option target="Win32 Release"/>
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<Option target="Win32 Debug"/>
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</CodeBlocks_project_file>