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This is the list of to-do things planned ahead for 0.2.9-armagetronad-sty+ct+ap.
More will be added as ideas stream in. In the meantime, this will work as a reminder.
== Abbriviations ==
* B = Bugs # Works but glitches and bugs also occur.
* P = Perfect # Works totally fine.
* U = Uncertain # Not sure if it is possible to achieve.
* E = Errors # Due to errors in code, it won't work.
* W = Waiting # Waiting for unknown reasons to begin.
* C = Client # Client (the program you use to play in armagetron advanced servers).
* S = Server # Server (the program you use to host servers for clients to play in).
== List ==
=== Future ===
* WUSC * Change the rubber limit of a player {individual}.
* US * Change the transpancy/render value of an individual zone.
* WS * Provide support for sha1() data encryption for logins; (md5, bmd5 currently supported).
* WC * Provide a list of players with common search term when trying out tab completion feature.
=== Underwork ===
* EC * Add HIDE_CYCLES_WALLS to menu under "Special Setup". | Error during server build.
* EC * Add HIDE_CYCLES to menu under "Special Setup". | Error during server build.
=== Dropped ===
=== Completed ===
* PS * Allow players to use many colors in name if name length doesn't exceed 16 letters limit.
* PS * Empty files: ladderlog, scorelog, chatlog (CLEAR_{LADDERLOG|SCORELOG|CHATLOG})
* PS * Does a grid_pos for the znes now. (LADDERLOG_WRITE_ZONE_GRIDPOS)
* PS * Interval command for gridpos for zones. (ZONE_GRIDPOS_INTERVAL)
* PS * Change the rubber at which a player currently is at. (SET_CYCLE_RUBBER)
* PS * Add SET_ZONE_ID_* commands code so it uses zone_id. (SET_ZONE_ID_*)
* PS * Change the speed at which a player is travelling at. (SET_CYCLE_SPEED)
* PC * Cause cycle walls to disappear. (HIDE_CYCLES_WALLS)
* PCS * A better code for CYCLE_WALL_TIME command for the spawn time of cycle tails.
* PS * Create /chat for the use of moderators, admins and higher access level (level < 2) players (private chat).
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