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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2013 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Marco Trevisan <marco.trevisan@canonical.com>
*/
#ifndef UNITY_DECORATIONS_DATA_POOL
#define UNITY_DECORATIONS_DATA_POOL
#include <unordered_map>
#include "DecorationStyle.h"
#include "DecorationsEdge.h"
namespace unity
{
namespace decoration
{
class DataPool : public sigc::trackable
{
public:
typedef std::shared_ptr<DataPool> Ptr;
static DataPool::Ptr const& Get();
static void Reset();
virtual ~DataPool() = default;
Cursor EdgeCursor(Edge::Type) const;
cu::SimpleTexture::Ptr const& GlowTexture() const;
cu::SimpleTexture::Ptr const& ButtonTexture(WindowButtonType, WidgetState) const;
cu::SimpleTexture::Ptr const& ButtonTexture(double scale, WindowButtonType, WidgetState) const;
private:
DataPool();
DataPool(DataPool const&) = delete;
DataPool& operator=(DataPool const&) = delete;
void SetupTextures();
cu::SimpleTexture::Ptr glow_texture_;
typedef std::array<std::array<cu::SimpleTexture::Ptr, size_t(WidgetState::Size)>, size_t(WindowButtonType::Size)> WindowButtonsArray;
WindowButtonsArray window_buttons_;
std::unordered_map<double, WindowButtonsArray> scaled_window_buttons_;
};
} // decoration namespace
} // unity namespace
#endif // UNITY_DECORATIONS_DATA_POOL
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