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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
* Copyright (C) 2010 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Jason Smith <jason.smith@canonical.com>
*/
#ifndef UNITY_SIMPLELAUNCHERICON_H
#define UNITY_SIMPLELAUNCHERICON_H
#include "SimpleLauncherIcon.h"
#include "unity-shared/ThemeSettings.h"
#include "unity-shared/UBusWrapper.h"
#include "unity-shared/UBusMessages.h"
namespace unity
{
namespace launcher
{
NUX_IMPLEMENT_OBJECT_TYPE(SimpleLauncherIcon);
SimpleLauncherIcon::SimpleLauncherIcon(IconType type)
: LauncherIcon(type)
, icon_name("", sigc::mem_fun(this, &SimpleLauncherIcon::SetIconName))
, icon_pixbuf(glib::Object<GdkPixbuf>(), sigc::mem_fun(this, &SimpleLauncherIcon::SetIconPixbuf))
{
theme::Settings::Get()->icons_changed.connect(sigc::mem_fun(this, &SimpleLauncherIcon::ReloadIcon));
}
void SimpleLauncherIcon::ActivateLauncherIcon(ActionArg arg)
{
UBusManager::SendMessage(UBUS_OVERLAY_CLOSE_REQUEST);
}
nux::BaseTexture* SimpleLauncherIcon::GetTextureForSize(int size)
{
auto it = texture_map_.find(size);
if (it != texture_map_.end())
return it->second.GetPointer();
BaseTexturePtr texture;
if (icon_pixbuf())
{
texture = TextureFromPixbuf(icon_pixbuf(), size);
}
else
{
std::string const& icon_string = icon_name();
if (icon_string.empty())
return nullptr;
if (icon_string[0] == '/')
texture = TextureFromPath(icon_string, size);
else
texture = TextureFromGtkTheme(icon_string, size);
}
if (!texture)
return nullptr;
texture_map_.insert({size, texture});
return texture.GetPointer();
}
bool SimpleLauncherIcon::SetIconName(std::string& target, std::string const& value)
{
if (target == value)
return false;
target = value;
ReloadIcon();
return true;
}
bool SimpleLauncherIcon::SetIconPixbuf(glib::Object<GdkPixbuf>& target, glib::Object<GdkPixbuf> const& value)
{
if (target == value)
return false;
target = value;
ReloadIcon();
return true;
}
void SimpleLauncherIcon::ReloadIcon()
{
texture_map_.clear();
EmitNeedsRedraw();
}
std::string SimpleLauncherIcon::GetName() const
{
return "SimpleLauncherIcon";
}
void SimpleLauncherIcon::AddProperties(debug::IntrospectionData& introspection)
{
LauncherIcon::AddProperties(introspection);
introspection.add("icon_name", icon_name);
}
} // namespace launcher
} // namespace unity
#endif
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