// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*- /* * Copyright (C) 2010 Canonical Ltd * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Authored by: Jason Smith */ #ifndef TRASHLAUNCHERICON_H #define TRASHLAUNCHERICON_H #include #include #include #include #include "DndData.h" #include "SimpleLauncherIcon.h" namespace unity { namespace launcher { class TrashLauncherIcon : public SimpleLauncherIcon { public: TrashLauncherIcon(); ~TrashLauncherIcon(); protected: void UpdateTrashIcon(); nux::DndAction OnQueryAcceptDrop(DndData const& dnd_data); bool OnShouldHighlightOnDrag(DndData const& dnd_data); void OnAcceptDrop(DndData const& dnd_data); std::string GetName() const; private: void ActivateLauncherIcon(ActionArg arg); MenuItemsVector GetMenus(); static void UpdateTrashIconCb(GObject* source, GAsyncResult* res, gpointer data); gboolean empty_; glib::DBusProxy proxy_; glib::Object cancellable_; glib::Object trash_monitor_; glib::Signal trash_changed_signal_; glib::Signal empty_activated_signal_; }; } } // namespace unity #endif // TRASHLAUNCHERICON_H