// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*- /* * Copyright (C) 2010, 2011 Canonical Ltd * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Authored by: Neil Jagdish Patel */ #ifndef UNITY_ICON_LOADER_H #define UNITY_ICON_LOADER_H #include #include #include #include namespace unity { class IconLoader : public boost::noncopyable { public: typedef std::function const&)> IconLoaderCallback; IconLoader(); ~IconLoader(); static IconLoader& GetDefault(); /** * Each of the Load functions return an opaque handle. The sole use for * this is to disconnect the callback slot. */ int LoadFromIconName(std::string const& icon_name, int max_width, int max_height, IconLoaderCallback slot); int LoadFromGIconString(std::string const& gicon_string, int max_width, int max_height, IconLoaderCallback slot); int LoadFromFilename(std::string const& filename, int max_width, int max_height, IconLoaderCallback slot); int LoadFromURI(std::string const& uri, int max_width, int max_height, IconLoaderCallback slot); void DisconnectHandle(int handle); private: class Impl; std::unique_ptr pimpl; }; } #endif // UNITY_ICON_LOADER_H