~ted/unity/menu-ref

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// -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
/*
 * Copyright (C) 2011 Canonical Ltd
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 3 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * Authored by: Neil Jagdish Patel <neil.patel@canonical.com>
 */

#ifndef SEARCH_BAR_SPINNER_H
#define SEARCH_BAR_SPINNER_H

#include <Nux/Nux.h>
#include <Nux/View.h>
#include <NuxGraphics/GraphicsEngine.h>
#include <Nux/TextureArea.h>
#include <NuxCore/Math/Matrix4.h>
#include <UnityCore/GLibSource.h>
#include "unity-shared/Introspectable.h"

namespace unity
{

enum SpinnerState
{
  STATE_READY,
  STATE_SEARCHING,
  STATE_CLEAR
};

class SearchBarSpinner : public unity::debug::Introspectable, public nux::View
{
  NUX_DECLARE_OBJECT_TYPE(SearchBarSpinner, nux::View);
public:
  SearchBarSpinner();

  void Draw(nux::GraphicsEngine& GfxContext, bool force_draw);
  void DrawContent(nux::GraphicsEngine& GfxContext, bool force_draw);

  void SetState(SpinnerState state);

protected:
  // Introspectable methods
  std::string GetName() const;
  void AddProperties(GVariantBuilder* builder);

  // Key navigation
  virtual bool AcceptKeyNavFocus();

private:
  bool OnFrameTimeout();

  SpinnerState _state;

  nux::BaseTexture* _magnify;
  nux::BaseTexture* _circle;
  nux::BaseTexture* _close;
  nux::BaseTexture* _spin;

  glib::Source::UniquePtr _spinner_timeout;
  glib::Source::UniquePtr _frame_timeout;

  nux::Matrix4 _2d_rotate;
  float _rotation;
};

}

#endif