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by thindil
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NakedMud is a project I started up to keep myself entertained, and fool around |
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with a couple ideas I could not work with on the MUD I run. The basic idea |
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behind NakedMud is to provide users with a solid engine for running a MUD, but |
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without the content that goes along with it. |
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I really know little about socket handling, and every time I've looked at the |
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topic, I cringe in horror. That is the reason NakedMud was built on top of
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SocketMud(tm); SocketMud(tm) was essentially a glorified chat client when I got
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it, which suited my purposes perfectly, since it had all of the socket work
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done, leaving all of the fun stuff for me to fool around with. Many thanks go
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out to Brian Graversen for writing and releasing SocketMud(tm) to the public.
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The origional SocketMud(tm) README has been appended below.
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For instructions on getting the MUD up and running, see startup.txt
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Geoff Hollis
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hollisgf@email.uc.edu
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http://www.uc.edu/~hollisgf/
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SocketMud version 1.9
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Little mud project, which has a command interpreter and supports
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ANSI colors... has a nifty little help file system, and a few
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commands (say, quit, who, etc). Also supports MCCP version 1 and 2.
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I have used a few snippets of Erwin Andreasen's, so if you use this |
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codebase for something, remember to keep the credits to him, he |
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deserves it. |
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Simply type 'make' in the ../src/ directory, and start the mud |
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by typing './SocketMud &'. You can now connect by telnetting |
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to port 9009 on localhost (or whatever machine it runs on). |
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All parts of the SocketMud code written by me, that is contained |
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in this distribution, is considered public domain, and may be used |
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as you see fit - but do remember to give credit for Erwin's codebits, |
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even though they are considered PD as well. |
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Code and all that by |
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Brian Graversen (jobo@daimi.au.dk) |