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- check_armor(ch, armorHit)
- Check armor parts for damage.
- count_damage(body, armor, dmg, damagetype)
- Return damage received, body part damaged and information about hit in armor.
- create_corpse(owner, killer, type)
- Create corpse of killed character and put there all items.
- get_armor(ch)
- Get armor and body locations of character. Returns list with: Armor locations, Hit Armor locations and Body locations
- remove_corpse_event(owner, data, arg)
- Remove corpse from game after 10 minutes.
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