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- chk_can_save lambda ch, cmd
- cmd_clear(ch, cmd, arg)
- This command will clear your display screen.
- cmd_delay(ch, cmd, arg)
- Usage: delay <seconds> <command>
Allows the user to prepare a command to be executed in the future. For
example:
> delay 2 say hello, world!
Will make you say 'hello, world!' two seconds after entering the
delayed command.
- cmd_describe(ch, cmd, arg)
- Allows a character to set his or her own description.
- cmd_motd(ch, cmd, arg)
- This command will display to you the mud's message of the day.
- cmd_quit(ch, cmd, arg)
- Attempts to save and log out of the game.
- cmd_rules(ch, cmd, arg)
- Usage: zasady [opcja]
Show game rules. If additional [opcja] is specified, show specified rule.
- cmd_save(ch, cmd, arg)
- Attempt to save your character and all recent changes made to it, to
disk. This automatically happens when logging out.
- cmd_stop(ch, cmd, arg)
- If you are currently performing an action (for example, a delayed
command), make an attempt to stop performing that action.
- event_delayed_cmd(ch, filler, cmd)
- used to perform delayed commands
- finish_desc_editor(sock, editor_output)
- this function is passed to edit_text, and called after a socket exits the
text editor.
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