/* * Copyright 2010 Inalogic® Inc. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License, as * published by the Free Software Foundation; either version 2.1 or 3.0 * of the License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranties of * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR * PURPOSE. See the applicable version of the GNU Lesser General Public * License for more details. * * You should have received a copy of both the GNU Lesser General Public * License along with this program. If not, see * * Authored by: Jay Taoko * */ #ifndef IOPENGLPIXELBUFFEROBJECT_H #define IOPENGLPIXELBUFFEROBJECT_H namespace nux { class IOpenGLPixelBufferObject: public IOpenGLResource { NUX_DECLARE_OBJECT_TYPE (IOpenGLPixelBufferObject, IOpenGLResource); public: virtual ~IOpenGLPixelBufferObject(); int Lock ( unsigned int OffsetToLock, unsigned int SizeToLock, void **ppbData); int Unlock(); int GetDescription (INDEXBUFFER_DESC *desc) const { desc->Usage = _Usage; desc->Size = _Length; return OGL_OK; } void BindPackPixelBufferObject(); void BindUnpackPixelBufferObject(); t_u32 GetSize(); private: IOpenGLPixelBufferObject (unsigned int Size, VBO_USAGE Usage, NUX_FILE_LINE_PROTO); unsigned int _Length; VBO_USAGE _Usage; BYTE *_MemMap; unsigned int _OffsetToLock; unsigned int _SizeToLock; friend class GpuDevice; }; } #endif // IOPENGLPIXELBUFFEROJECT_H