/*
* Copyright 2010 Inalogic® Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see
*
* Authored by: Jay Taoko
*
*/
#ifndef IOPENGLPIXELBUFFEROBJECT_H
#define IOPENGLPIXELBUFFEROBJECT_H
namespace nux
{
class IOpenGLPixelBufferObject: public IOpenGLResource
{
NUX_DECLARE_OBJECT_TYPE (IOpenGLPixelBufferObject, IOpenGLResource);
public:
virtual ~IOpenGLPixelBufferObject();
int Lock (
unsigned int OffsetToLock,
unsigned int SizeToLock,
void **ppbData);
int Unlock();
int GetDescription (INDEXBUFFER_DESC *desc) const
{
desc->Usage = _Usage;
desc->Size = _Length;
return OGL_OK;
}
void BindPackPixelBufferObject();
void BindUnpackPixelBufferObject();
t_u32 GetSize();
private:
IOpenGLPixelBufferObject (unsigned int Size, VBO_USAGE Usage, NUX_FILE_LINE_PROTO);
unsigned int _Length;
VBO_USAGE _Usage;
BYTE *_MemMap;
unsigned int _OffsetToLock;
unsigned int _SizeToLock;
friend class GpuDevice;
};
}
#endif // IOPENGLPIXELBUFFEROJECT_H