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Committer:
Marcos Andrés Acosta Feliciano
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Date:
2019-04-06 21:01:56 UTC
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Revision ID:
tinglar@tutanota.com-20190406210156-5m66x19m2dqxile3
🎮 Add rudimentary movement to dragon
(I am surprised at how good Python is at encapsulation...)
The dragon now has rudimentary movement. So far, the dragon moves one
pixel per keypress at a time and ignores collision. Nothing special
happens when you hold down a directional key instead of simply pressing
the key. My intention here is buidling a foundation on where I can
build true movement.
I also got rid of some unnecessary comments.