1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
//------------------------------------------------------------------------------
// base_button.cpp - this file is part of the gewoopi game engine
// (c) copyright 2009 Thomas Geymayer <tomgey@gmail.com>
// For conditions of distribution and use, see copyright notice in gewoopi.hpp
//------------------------------------------------------------------------------
/*!
* @file
* @brief
* @details
* @author Thomas Geymayer <tomgey@gmail.com>
* @date Date of Creation: 14.10.2009
*/
#define __SCOPE__ "input"
#include "input/base_button.hpp"
namespace gewoopi
{
namespace input
{
//----------------------------------------------------------------------------
BaseButton::BaseButton( const core::string& name ):
_name( name )
{
LOG_STR_INFO_3("Button (" + name + ") created.");
}
//----------------------------------------------------------------------------
BaseButton::~BaseButton()
{
}
//----------------------------------------------------------------------------
const bool BaseButton::isPressed() const
{
return getValue() > 0.2;
}
//----------------------------------------------------------------------------
BaseButton::operator const BaseButton::ValueType() const
{
return getValue();
}
//----------------------------------------------------------------------------
const bool BaseButton::operator_bool() const
{
return isPressed();
}
//----------------------------------------------------------------------------
const std::string& BaseButton::getName() const
{
return _name;
}
//----------------------------------------------------------------------------
void BaseButton::setName( const core::string& name )
{
_name = name;
}
} // namespace input
} // namespace gewoopi
|