~ubuntu-branches/debian/lenny/italc/lenny

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
//  Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
//  Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
//
//  This file is part of the VNC system.
//
//  The VNC system is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation; either version 2 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
//  USA.
//
// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
//
// If the source code for the VNC system is not available from the place 
// whence you received this file, check http://www.uk.research.att.com/vnc or contact
// the authors on vnc@uk.research.att.com for information on obtaining it.


// vncEncodeHexT object

// The vncEncodeHexT object uses a compression encoding to send rectangles
// to a client

class vncEncodeHexT;

#if !defined(_WINVNC_ENCODEHEXTILE)
#define _WINVNC_ENCODEHEXTILE
#pragma once

#include "vncEncoder.h"

// Class definition

class vncEncodeHexT : public vncEncoder
{
// Fields
public:

// Methods
public:
	// Create/Destroy methods
	vncEncodeHexT();
	~vncEncodeHexT();

	virtual void Init();
	virtual const char* GetEncodingName() { return "Hextile"; }

	virtual UINT RequiredBuffSize(UINT width, UINT height);
	virtual UINT NumCodedRects(RECT &rect);

	virtual UINT EncodeRect(BYTE *source, BYTE *dest, const RECT &rect, int offsetx, int offsety);

protected:
	virtual UINT EncodeHextiles8(BYTE *source, BYTE *dest,
		int x, int y, int w, int h);
	virtual UINT EncodeHextiles16(BYTE *source, BYTE *dest,
		int x, int y, int w, int h);
	virtual UINT EncodeHextiles32(BYTE *source, BYTE *dest,
		int x, int y, int w, int h);

// Implementation
protected:
};

#endif // _WINVNC_ENCODEHEXTILE