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// Gmsh - Copyright (C) 1997-2009 C. Geuzaine, J.-F. Remacle
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// See the LICENSE.txt file for license information. Please report all
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// bugs and problems to <gmsh@geuz.org>.
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#ifndef _GRAPHIC_WINDOW_H_
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#define _GRAPHIC_WINDOW_H_
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Button.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Tile.H>
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#include "openglWindow.h"
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std::vector<openglWindow*> gl;
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graphicWindow(bool main=true, int numTiles=1);
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void setTitle(std::string str);
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void split(openglWindow *g, char how);
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void setAnimButtons(int mode);
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void checkAnimButtons();
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void status_xyz1p_cb(Fl_Widget *w, void *data);
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void status_options_cb(Fl_Widget *w, void *data);
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void status_play_manual(int time, int step);