/* rdesktop: A Remote Desktop Protocol client. Sound Channel Process Functions - Sun Copyright (C) Matthew Chapman 2003 Copyright (C) GuoJunBo guojunbo@ict.ac.cn 2003 Copyright (C) Michael Gernoth mike@zerfleddert.de 2003 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "rdesktop.h" #include #include #include #include #include #if (defined(sun) && (defined(__svr4__) || defined(__SVR4))) #include #endif #define MAX_QUEUE 10 int g_dsp_fd; BOOL g_dsp_busy = False; static BOOL g_reopened; static BOOL g_swapaudio; static short g_samplewidth; static struct audio_packet { struct stream s; uint16 tick; uint8 index; } packet_queue[MAX_QUEUE]; static unsigned int queue_hi, queue_lo; BOOL wave_out_open(void) { char *dsp_dev = getenv("AUDIODEV"); if (dsp_dev == NULL) { dsp_dev = strdup("/dev/audio"); } if ((g_dsp_fd = open(dsp_dev, O_WRONLY | O_NONBLOCK)) == -1) { perror(dsp_dev); return False; } /* Non-blocking so that user interface is responsive */ fcntl(g_dsp_fd, F_SETFL, fcntl(g_dsp_fd, F_GETFL) | O_NONBLOCK); queue_lo = queue_hi = 0; g_reopened = True; return True; } void wave_out_close(void) { /* Ack all remaining packets */ while (queue_lo != queue_hi) { rdpsnd_send_completion(packet_queue[queue_lo].tick, packet_queue[queue_lo].index); free(packet_queue[queue_lo].s.data); queue_lo = (queue_lo + 1) % MAX_QUEUE; } #if defined I_FLUSH && defined FLUSHW /* Flush the audiobuffer */ ioctl(g_dsp_fd, I_FLUSH, FLUSHW); #endif #if defined AUDIO_FLUSH ioctl(g_dsp_fd, AUDIO_FLUSH, NULL); #endif close(g_dsp_fd); } BOOL wave_out_format_supported(WAVEFORMATEX * pwfx) { if (pwfx->wFormatTag != WAVE_FORMAT_PCM) return False; if ((pwfx->nChannels != 1) && (pwfx->nChannels != 2)) return False; if ((pwfx->wBitsPerSample != 8) && (pwfx->wBitsPerSample != 16)) return False; return True; } BOOL wave_out_set_format(WAVEFORMATEX * pwfx) { audio_info_t info; ioctl(g_dsp_fd, AUDIO_DRAIN, 0); g_swapaudio = False; AUDIO_INITINFO(&info); if (pwfx->wBitsPerSample == 8) { info.play.encoding = AUDIO_ENCODING_LINEAR8; } else if (pwfx->wBitsPerSample == 16) { info.play.encoding = AUDIO_ENCODING_LINEAR; /* Do we need to swap the 16bit values? (Are we BigEndian) */ #ifdef B_ENDIAN g_swapaudio = 1; #else g_swapaudio = 0; #endif } g_samplewidth = pwfx->wBitsPerSample / 8; if (pwfx->nChannels == 1) { info.play.channels = 1; } else if (pwfx->nChannels == 2) { info.play.channels = 2; g_samplewidth *= 2; } info.play.sample_rate = pwfx->nSamplesPerSec; info.play.precision = pwfx->wBitsPerSample; info.play.samples = 0; info.play.eof = 0; info.play.error = 0; g_reopened = True; if (ioctl(g_dsp_fd, AUDIO_SETINFO, &info) == -1) { perror("AUDIO_SETINFO"); close(g_dsp_fd); return False; } return True; } void wave_out_volume(uint16 left, uint16 right) { audio_info_t info; uint balance; uint volume; AUDIO_INITINFO(&info); volume = (left > right) ? left : right; if (volume / AUDIO_MID_BALANCE != 0) { balance = AUDIO_MID_BALANCE - (left / (volume / AUDIO_MID_BALANCE)) + (right / (volume / AUDIO_MID_BALANCE)); } else { balance = AUDIO_MID_BALANCE; } info.play.gain = volume / (65536 / AUDIO_MAX_GAIN); info.play.balance = balance; if (ioctl(g_dsp_fd, AUDIO_SETINFO, &info) == -1) { perror("AUDIO_SETINFO"); return; } } void wave_out_write(STREAM s, uint16 tick, uint8 index) { struct audio_packet *packet = &packet_queue[queue_hi]; unsigned int next_hi = (queue_hi + 1) % MAX_QUEUE; if (next_hi == queue_lo) { error("No space to queue audio packet\n"); return; } queue_hi = next_hi; packet->s = *s; packet->tick = tick; packet->index = index; packet->s.p += 4; /* we steal the data buffer from s, give it a new one */ s->data = malloc(s->size); if (!g_dsp_busy) wave_out_play(); } void wave_out_play(void) { struct audio_packet *packet; audio_info_t info; ssize_t len; unsigned int i; uint8 swap; STREAM out; static BOOL swapped = False; static BOOL sentcompletion = True; static uint32 samplecnt = 0; static uint32 numsamples; while (1) { if (g_reopened) { /* Device was just (re)openend */ samplecnt = 0; swapped = False; sentcompletion = True; g_reopened = False; } if (queue_lo == queue_hi) { g_dsp_busy = 0; return; } packet = &packet_queue[queue_lo]; out = &packet->s; /* Swap the current packet, but only once */ if (g_swapaudio && !swapped) { for (i = 0; i < out->end - out->p; i += 2) { swap = *(out->p + i); *(out->p + i) = *(out->p + i + 1); *(out->p + i + 1) = swap; } swapped = True; } if (sentcompletion) { sentcompletion = False; numsamples = (out->end - out->p) / g_samplewidth; } len = 0; if (out->end != out->p) { len = write(g_dsp_fd, out->p, out->end - out->p); if (len == -1) { if (errno != EWOULDBLOCK) perror("write audio"); g_dsp_busy = 1; return; } } out->p += len; if (out->p == out->end) { if (ioctl(g_dsp_fd, AUDIO_GETINFO, &info) == -1) { perror("AUDIO_GETINFO"); return; } /* Ack the packet, if we have played at least 70% */ if (info.play.samples >= samplecnt + ((numsamples * 7) / 10)) { samplecnt += numsamples; rdpsnd_send_completion(packet->tick, packet->index); free(out->data); queue_lo = (queue_lo + 1) % MAX_QUEUE; swapped = False; sentcompletion = True; } else { g_dsp_busy = 1; return; } } } }