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/* Copyright 2000-2005 The Apache Software Foundation or its licensors, as
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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#include "apr_buckets.h"
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static apr_status_t socket_bucket_read(apr_bucket *a, const char **str,
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apr_size_t *len, apr_read_type_e block)
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apr_socket_t *p = a->data;
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apr_interval_time_t timeout;
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if (block == APR_NONBLOCK_READ) {
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apr_socket_timeout_get(p, &timeout);
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apr_socket_timeout_set(p, 0);
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*len = APR_BUCKET_BUFF_SIZE;
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buf = apr_bucket_alloc(*len, a->list); /* XXX: check for failure? */
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rv = apr_socket_recv(p, buf, len);
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if (block == APR_NONBLOCK_READ) {
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apr_socket_timeout_set(p, timeout);
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if (rv != APR_SUCCESS && rv != APR_EOF) {
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* If there's more to read we have to keep the rest of the socket
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* for later. XXX: Note that more complicated bucket types that
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* refer to data not in memory and must therefore have a read()
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* function similar to this one should be wary of copying this
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* code because if they have a destroy function they probably
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* want to migrate the bucket's subordinate structure from the
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* old bucket to a raw new one and adjust it as appropriate,
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* rather than destroying the old one and creating a completely
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* Even if there is nothing more to read, don't close the socket here
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* as we have to use it to send any response :) We could shut it
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* down for reading, but there is no benefit to doing so.
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/* Change the current bucket to refer to what we read */
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a = apr_bucket_heap_make(a, buf, *len, apr_bucket_free);
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h->alloc_len = APR_BUCKET_BUFF_SIZE; /* note the real buffer size */
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APR_BUCKET_INSERT_AFTER(a, apr_bucket_socket_create(p, a->list));
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a = apr_bucket_immortal_make(a, "", 0);
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APU_DECLARE(apr_bucket *) apr_bucket_socket_make(apr_bucket *b, apr_socket_t *p)
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* XXX: We rely on a cleanup on some pool or other to actually
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* destroy the socket. We should probably explicitly call apr to
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* Note that typically the socket is allocated from the connection pool
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* so it will disappear when the connection is finished.
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b->type = &apr_bucket_type_socket;
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b->length = (apr_size_t)(-1);
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APU_DECLARE(apr_bucket *) apr_bucket_socket_create(apr_socket_t *p,
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apr_bucket_alloc_t *list)
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apr_bucket *b = apr_bucket_alloc(sizeof(*b), list);
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b->free = apr_bucket_free;
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return apr_bucket_socket_make(b, p);
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APU_DECLARE_DATA const apr_bucket_type_t apr_bucket_type_socket = {
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"SOCKET", 5, APR_BUCKET_DATA,
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apr_bucket_destroy_noop,
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apr_bucket_setaside_notimpl,
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apr_bucket_split_notimpl,
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apr_bucket_copy_notimpl