#ifndef COMPUTER_H #define COMPUTER_H struct Computer { int type; /* CPU type */ int os; /* current OS */ int x, y; /* location */ int busy; /* is the computer being used? */ Bill *stray; }; int Computer_setup(Computer *computer, int i); void Computer_draw(Computer *computer); int Computer_on (Computer *computer, int locx, int locy); int Computer_compatible(Computer *computer, int system); void Computer_load_pix(void); int Computer_width(void); int Computer_height(void); #define COMPUTER_TOASTER 0 /* computer 0 is a toaster */ #endif