#include "types.h" #include "util.h" #include "Spark.h" #include "UI.h" static Picture *pictures[2]; void Spark_load_pix() { int i; for (i = 0; i < 2; i++) UI_load_picture_indexed("spark", i, 1, &pictures[i]); } int Spark_width() { return UI_picture_width(pictures[0]); } int Spark_height() { return UI_picture_height(pictures[0]); } void Spark_draw(int x, int y, int index) { UI_draw(pictures[index], x, y); }