430
431
player = (PlayerHand*) g_list_nth_data (playerHands,0);
433
434
if (player->getCount () > dealer_count)
434
435
bj_adjust_balance (player->wager * 2);
435
436
else if (player->getCount () == dealer_count)
436
437
bj_adjust_balance (player->wager);
437
439
player = player->nextHand;