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InitialObjectDescriptor {
objectDescriptorID 1
audioProfileLevelIndication 255
visualProfileLevelIndication 254
sceneProfileLevelIndication 1
graphicsProfileLevelIndication 1
ODProfileLevelIndication 1
esDescr [
ES_Descriptor {
ES_ID 1
decConfigDescr DecoderConfigDescriptor {
streamType 3
decSpecificInfo BIFSConfig {
isCommandStream true
pixelMetric true
pixelWidth 600
pixelHeight 400
}
}
}
]
}
PROTO GEOMETRY_PROTO [
exposedField SFVec2f translation 0 0
exposedField SFVec2f scale 1 1
exposedField SFColor Color 1 1 1
exposedField SFBool filled TRUE
exposedField SFFloat transparency 0
exposedField SFColor lineColor 0 0 0
exposedField SFFloat lineWidth 0
exposedField SFNode obj NULL
] {
DEF TR Transform2D {
scale IS scale
translation IS translation
children [
Shape {
geometry IS obj
appearance Appearance {
material Material2D {
emissiveColor IS Color
filled IS filled
transparency IS transparency
lineProps LineProperties {
lineColor IS lineColor
width IS lineWidth
}
}
}
}
DEF TS TimeSensor {
cycleInterval 4
loop TRUE
}
]
}
DEF SI ScalarInterpolator {
key [0 0.5 1]
keyValue [0 1.76 0]
}
ROUTE TS.fraction_changed TO SI.set_fraction
ROUTE SI.value_changed TO TR.rotationAngle
}
OrderedGroup {
children [
Background2D {
backColor 1 1 1
}
WorldInfo {
info ["The animation start time embedded in proto body" "Animation shall begin at node creation time" "if objects rotations are in sync the player is broken" "" "GPAC Regression Tests" "(C) 2002-2004 GPAC Team"]
title "Proto SFTime Test"
}
DEF ROOT Transform2D {
children [
GEOMETRY_PROTO {
translation -120 0
Color 0 1 1
obj Rectangle {
size 200 100
}
}
]
}
]
}
AT 2000 {
APPEND TO ROOT.children GEOMETRY_PROTO {
translation 120 0
Color 1 0 1
lineColor 1 0 0
obj Rectangle {
size 200 100
}
}
}
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