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/*
* Copyright (C) 2005 Terence M. Welsh
* Ported to Linux by Tugrul Galatali <tugrul@galatali.com>
*
* This file is part of Hyperspace.
*
* Hyperspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* Hyperspace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef STARBURST_H
#define STARBURST_H
#include "config.h"
#include "stretchedParticle.h"
#define SB_NUM_STARS 200
class starBurst{
public:
stretchedParticle** stars;
// stars only stay active while they're within viewing range
bool* stars_active;
float** stars_velocity;
unsigned int call_list;
float size;
float pos[3];
starBurst();
~starBurst();
void restart(float* position);
void drawStars();
void draw(); // draw regular
#ifdef HAVE_GLEW
void draw(float lerp); // draw with shaders
#endif
};
#endif
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