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/*
* Copyright (C) 2005 Terence M. Welsh
* Ported to Linux by Tugrul Galatali <tugrul@galatali.com>
*
* This file is part of Hyperspace.
*
* Hyperspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* Hyperspace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef STRETCHED_PARTICLE_H
#define STRETCHED_PARTICLE_H
class stretchedParticle{
public:
float pos[3]; // current position
float lastPos[3]; // position at previous frame
float drawPos[3]; // median position, where star is actually drawn
double screenPos[2]; // point where pos maps to screen
double lastScreenPos[2]; // point where lastPos maps to screen
float fov;
float radius;
float color[3];
stretchedParticle();
~stretchedParticle(){};
//void update();
void draw(float* eyepoint);
};
#endif
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