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/***************************************************************************
* Copyright (c) 2004 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_GUICONSOLE_H
#define GUI_GUICONSOLE_H
#include <Base/Console.h>
namespace Gui {
/** The console window class
* This class opens a console window when instanciated
* and redirect the stdio streams to it as long it exists.
* This is for Windows only!
* After instanciation it automaticly register itself at
* the FCConsole class and gets all the FCConsoleObserver
* massages. The class must not used directly! Only the
* over the FCConsole class is allowed!
* @see FCConsole
* \author Jürgen Riegel
*/
class GuiExport GUIConsole :public Base::ConsoleObserver
{
public:
/// Constructor
GUIConsole(void);
/// Destructor
virtual ~GUIConsole(void);
//@{
/** Observer implementation */
virtual void Warning(const char *sWarn);
virtual void Message(const char *sMsg);
virtual void Error (const char *sErr);
virtual void Log (const char *sErr);
const char* Name(void){return "GUIConsole";}
//@}
protected:
static const unsigned int s_nMaxLines;
static unsigned int s_nRefCount;
};
} // namespace Gui
#endif // GUI_GUICONSOLE_H
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