190
192
menu.compute_style_textures ();
191
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menu.set_expansion_size_factor (0.0f);
192
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menu.set_anchor_position (x + w - 4, y + h/2.0f, 0);
194
197
else if (state == QuicklistControllerState.MENU)
196
199
if (Unity.global_shell is Unity.Shell)
197
200
Unity.global_shell.add_fullscreen_request (this);
199
212
menu.close_on_leave = false;
200
213
menu.set_detect_clicks (true);