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  • Committer: Bazaar Package Importer
  • Author(s): Didier Roche
  • Date: 2010-09-17 14:02:54 UTC
  • mfrom: (1.1.17 upstream)
  • Revision ID: james.westby@ubuntu.com-20100917140254-6cbue12klia2f07l
Tags: 0.2.40-0ubuntu1
* New upstream release:
  - Fix inactive menus accessible (LP: #604505)
  - Fix some more memory leaks (LP: #604777, #621690, #628144)
  - Fix weird behaviors of quicklist (LP: #617339)
  - Provide an "open this folder" button (LP: #633201)
  - Hidden menu causing gap (LP: #600191)
  - Cannot go fullscreen for flash videos (LP: #631381)
  - Can't access menu items from the keyboard (LP: #636728)
  - Don't register for MDRAGs since they aren't used (LP: #632613)
  - Don't run indicator on special launchers (LP: #627488)
  - Center arrows position in folded launcher tiles (LP: #633084)
  - Launcher icons first appear as white upon login (LP: #601093)
  - Removes jittering when rubber band is in use on the launcher (LP: #632991)
  - Mutter restarts on closing almost any application (LP: #634701)
  - Can't launch apps like synaptic with root privileges from launch bar
    (LP: #599298)
  - Launcher tile dragging shouldn't be masked (LP: #631443)
  - Fix Carousel-ed icons have distorted perspective (LP: #607515)
  - Use no longer sync call (LP: #620011)
* update debian/libunity0.symbols

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                        public bool do_not_render;
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                        public float grabbed_push;
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                        public Unity.Launcher.PinType pin_type;
 
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                        public Unity.UnityIcon processed_icon;
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                        public ScrollerChild ();
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                        public override void allocate (Clutter.ActorBox box, Clutter.AllocationFlags flags);
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                        public void force_rotation_jump (float degrees);
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                        [CCode (cheader_filename = "unity-private.h")]
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                        public class IndicatorObjectEntryView : Ctk.Box {
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                                public Ctk.Image image;
 
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                                public bool skip;
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                                public Ctk.Text text;
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                                public IndicatorObjectEntryView (Indicator.ObjectEntry _entry);
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                                public bool is_open ();
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                                public IndicatorObjectView (Indicator.Object _object);
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                                public bool find_entry (Indicator.ObjectEntry entry);
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                                public Unity.Panel.Indicators.IndicatorObjectEntryView? get_entry_view (Indicator.ObjectEntry entry);
 
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                                public void on_menu_show (Indicator.ObjectEntry entry, uint timestamp);
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                                public void open_first_menu_entry ();
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                                public void open_last_menu_entry ();
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                                public void remove_first_entry ();
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                [CCode (cheader_filename = "unity-private.h")]
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                public class PlaceSearchBar : Ctk.Box {
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                        public Unity.Places.PlaceSearchEntry entry;
 
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                        public Unity.Places.PlaceSearchExtraAction extra_action;
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                        public Unity.Places.PlaceSearchSectionsBar sections;
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                        public PlaceSearchBar ();
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                        public string get_search_text ();
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                        public signal void text_changed (string? text);
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                }
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                [CCode (cheader_filename = "unity-private.h")]
 
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                public class PlaceSearchExtraAction : Ctk.Bin {
 
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                        public Ctk.Image image;
 
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                        public PlaceSearchExtraAction ();
 
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                        public void set_icon_from_gicon_string (string icon_string);
 
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                        public float destroy_factor { get; set; }
 
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                        public float resize_factor { get; set; }
 
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                        public signal void activated ();
 
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                }
 
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                [CCode (cheader_filename = "unity-private.h")]
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                public class PlaceSearchNavigation : Ctk.Box {
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                        public PlaceSearchNavigation ();
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                        public void set_active_entry (Unity.Places.PlaceEntry entry);