/* -*- C++ -*- */ /* GAV - Gpl Arcade Volleyball Copyright (C) 2002 GAV team (http://sourceforge.net/projects/gav/) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _SCREENFONT_H_ #define _SCREENFONT_H_ #include #include "LogicalFrameSeq.h" #define FONT_FIRST_CHAR ' ' #define FONT_NUMBER 104 class FrameSeq; class ScreenFont { private: FrameSeq *_frames; char _fst; // first character unsigned char _nchars; public: ScreenFont(const char *fname, char fst, unsigned char n) : _fst(fst), _nchars(n) { _frames = new LogicalFrameSeq(fname, (int) n); } ~ScreenFont() { delete(_frames); } void printXY(SDL_Surface *dest, SDL_Rect *r, const char * str, bool wrapAround = true, FrameSeq *background = NULL); void printRow(SDL_Surface *dest, int row, const char *str, FrameSeq *bg = NULL); inline int charWidth() { return(_frames->width()); } inline int charHeight() { return(_frames->height()); } }; #endif // _SCREENFONT_H_