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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef MOUSE_INPUT_H
#define MOUSE_INPUT_H
#include <SDL_events.h>
#include <boost/signals/connection.hpp>
#include "Vec2.h"
struct int2;
class IMouseInput
{
public:
static IMouseInput* Get();
IMouseInput ();
virtual ~IMouseInput();
virtual int2 GetPos ()
{
return mousepos;
};
void SetPos (int2 pos);
bool HandleSDLMouseEvent (const SDL_Event& event);
virtual void SetWMMouseCursor (void* wmcursor) {}
protected:
int2 mousepos;
boost::signals::connection inputCon;
};
extern IMouseInput *mouseInput;
#endif
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