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// Copyright 2006 Ben Hutchings <ben@decadent.org.uk>.
// See the file "COPYING" for licence details.
#include "warp_pointer.hpp"
#include <gdk/gdkx.h>
// Move the pointer by (dx, dy) relative to its current position on
// the display which window appears on.
// This is separated from videolink.cpp solely because it uses Xlib
// and Xlib.h defines many macros we don't want.
void warp_pointer(const Glib::RefPtr<Gdk::Window> & window, int dx, int dy)
{
XWarpPointer(gdk_x11_drawable_get_xdisplay(window->gobj()), None, None,
0, 0, 0, 0, dx, dy);
}
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