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/*
* Copyright (c) 2010,
* Gavriloaie Eugen-Andrei (shiretu@gmail.com)
*
* This file is part of crtmpserver.
* crtmpserver is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* crtmpserver is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with crtmpserver. If not, see <http://www.gnu.org/licenses/>.
*/
#include "utils/logging/baseloglocation.h"
BaseLogLocation::BaseLogLocation(Variant &configuration) {
_level = -1;
_name = "";
_configuration = configuration;
_specificLevel = 0;
_singleLine = false;
}
BaseLogLocation::~BaseLogLocation() {
}
int32_t BaseLogLocation::GetLevel() {
return _level;
}
void BaseLogLocation::SetLevel(int32_t level) {
_level = level;
}
string BaseLogLocation::GetName() {
return _name;
}
void BaseLogLocation::SetName(string name) {
_name = name;
}
bool BaseLogLocation::EvalLogLevel(int32_t level, string &fileName, uint32_t lineNumber,
string &functionName, string &message) {
return EvalLogLevel(level);
}
bool BaseLogLocation::EvalLogLevel(int32_t level, string fileName, uint32_t lineNumber,
string functionName, Variant &le) {
return EvalLogLevel(level);
}
bool BaseLogLocation::Init() {
if (_configuration.HasKeyChain(_V_NUMERIC, false, 1,
CONF_LOG_APPENDER_SPECIFIC_LEVEL))
_specificLevel = (int32_t) _configuration.GetValue(
CONF_LOG_APPENDER_SPECIFIC_LEVEL, false);
if (_configuration.HasKeyChain(V_BOOL, false, 1, CONF_LOG_APPENDER_SINGLE_LINE))
_singleLine = (bool)_configuration.GetValue(
CONF_LOG_APPENDER_SINGLE_LINE, false);
return true;
}
bool BaseLogLocation::EvalLogLevel(int32_t level) {
if (_specificLevel != 0) {
if (_specificLevel != level)
return false;
return true;
} else {
if (_level < 0 || level > _level)
return false;
return true;
}
}
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