/* * Copyright © 2005 Richard Hoelscher * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * Authors: * Richard Hoelscher */ #ifndef __GAMES_STOCK_H__ #define __GAMES_STOCK_H__ #include #include G_BEGIN_DECLS /* These use stock gtk icons */ #define GAMES_STOCK_SCORES "games-scores" #define GAMES_STOCK_PAUSE_GAME "games-pause-game" #define GAMES_STOCK_RESUME_GAME "games-resume-game" #define GAMES_STOCK_FULLSCREEN "games-fullscreen" #define GAMES_STOCK_LEAVE_FULLSCREEN "games-leave-fullscreen" #define GAMES_STOCK_NEW_GAME "games-new-game" #define GAMES_STOCK_START_NEW_GAME "games-start-new-game" #define GAMES_STOCK_NETWORK_GAME "games-network-game" #define GAMES_STOCK_NETWORK_LEAVE "games-network-leave" #define GAMES_STOCK_PLAYER_LIST "games-player-list" #define GAMES_STOCK_RESTART_GAME "games-restart-game" #define GAMES_STOCK_UNDO_MOVE "games-undo-move" #define GAMES_STOCK_REDO_MOVE "games-redo-move" #define GAMES_STOCK_HINT "games-hint" #define GAMES_STOCK_END_GAME "games-end-game" #define GAMES_STOCK_CONTENTS "games-contents" #define GAMES_STOCK_RESET "games-reset" /* These belong to us */ #define GAMES_STOCK_TELEPORT "games-teleport" #define GAMES_STOCK_RTELEPORT "games-teleport-random" #define GAMES_STOCK_DEAL_CARDS "games-cards-deal" void games_stock_init (void); void games_stock_prepare_for_statusbar_tooltips (GtkUIManager * ui_manager, GtkWidget * statusbar); gchar *games_get_license (const gchar * game_name); G_END_DECLS #endif /* __GAMES_STOCK_H__ */