/* Copyright (C) 1998-2001 Andreas Zehender This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef __MY_TOP_WIDGET_H #define __MY_TOP_WIDGET_H #include class PlayerInfo; class MyMainView; class MyTopLevelWidget:public KXmlGuiWindow { Q_OBJECT public: MyTopLevelWidget(); void start(); private slots: void setStatusText(const QString & text,int id); void keySetup(); void energy(int pn,int en); void hitPoints(int pn,int hp); void wins(int pn,int w); protected: void setupActions( ); void initStatusBar( ); void initGameWidgets(); private: PlayerInfo *playerinfo[2]; MyMainView *playfield; }; #endif