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noinst_LIBRARIES = libScenery.a
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libScenery_a_SOURCES = \
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FGTileLoader.cxx FGTileLoader.hxx \
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hitlist.cxx hitlist.hxx \
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newcache.cxx newcache.hxx \
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scenery.cxx scenery.hxx \
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tileentry.cxx tileentry.hxx \
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tilemgr.cxx tilemgr.hxx
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INCLUDES += -I$(top_srcdir) -I$(top_srcdir)/src
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INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src