/* Copyright (c) 2007 Volker Krause This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef AKONADI_CONTROL_H #define AKONADI_CONTROL_H #include "akonadi_export.h" #include namespace Akonadi { /** * @short Provides methods to control the Akonadi server process. * * This class provides synchronous methods (ie. use a sub-eventloop) * to control the Akonadi service. For asynchronous methods see * Akonadi::ServerManager. * * The most important method in here is widgetNeedsAkonadi(). It is * recommended to call it with every top-level widget of your application * as argument, assuming your application relies on Akonadi being operational * of course. * * While the Akonadi server automatically started by Akonadi::Session * on first use, it might be necessary for some use-cases to guarantee * a running Akonadi service at some point. This can be done using * start(). * * Example: * * @code * * if ( !Akonadi::Control::start() ) { * qDebug() << "Unable to start Akonadi server, exit application"; * return 1; * } else { * ... * } * * @endcode * * @author Volker Krause * * @see Akonadi::ServerManager */ class AKONADI_EXPORT Control : public QObject { Q_OBJECT public: /** * Destroys the control object. */ ~Control(); /** * Starts the Akonadi server synchronously if it is not already running. * @return @c true if the server was started successfully or was already * running, @c false otherwise */ static bool start(); /** * Same as start(), but with GUI feedback. * @param parent The parent widget. * @since 4.2 */ static bool start( QWidget *parent ); /** * Stops the Akonadi server synchronously if it is currently running. * @return @c true if the server was shutdown successfully or was * not running at all, @c false otherwise. * @since 4.2 */ static bool stop(); /** * Same as stop(), but with GUI feedback. * @param parent The parent widget. * @since 4.2 */ static bool stop( QWidget *parent ); /** * Restarts the Akonadi server synchronously. * @return @c true if the restart was successful, @c false otherwise, * the server state is undefined in this case. * @since 4.2 */ static bool restart(); /** * Same as restart(), but with GUI feedback. * @param parent The parent widget. * @since 4.2 */ static bool restart( QWidget *parent ); /** * Disable the given widget when Akonadi is not operational and show * an error overlay (given enough space). Cascading use is automatically * detected and resolved. * @param widget The widget depending on Akonadi being operational. * @since 4.2 */ static void widgetNeedsAkonadi( QWidget *widget ); protected: /** * Creates the control object. */ Control(); private: //@cond PRIVATE class Private; Private* const d; Q_PRIVATE_SLOT( d, void serverStateChanged( Akonadi::ServerManager::State ) ) Q_PRIVATE_SLOT( d, void createErrorOverlays() ) Q_PRIVATE_SLOT( d, void cleanup() ) //@endcond }; } #endif