/* Copyright (c) 2011 Christian Mollekopf This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef AKONADI_TRASHJOB_H #define AKONADI_TRASHJOB_H #include "akonadi_export.h" #include #include #include namespace Akonadi { /** * @short Job that moves items/collection to trash. * * This job marks the given entites as trash and moves them to a given trash collection, if available. * * Priorities of trash collections are the following: * 1. keepTrashInCollection() * 2. setTrashCollection() * 3. configured collection in TrashSettings * 4. keep in collection if nothing is configured * * If the item is already marked as trash, it will be deleted instead * only if deleteIfInTrash() is set. * The entity is marked as trash with the EntityDeletedAttribute. * * The restore collection in the EntityDeletedAttribute is set the following way: * -If entites are not moved to trash -> no restore collection * -If collection is deleted -> also subentites get collection.parentCollection as restore collection * -If multiple items are deleted -> all items get their parentCollection as restore collection * * Example: * * @code * * const Akonadi::Item::List items = ... * * TrashJob *job = new TrashJob( items ); * connect( job, SIGNAL( result( KJob* ) ), this, SLOT( deletionResult( KJob* ) ) ); * * @endcode * * @author Christian Mollekopf * @since 4.8 */ class AKONADI_EXPORT TrashJob : public Job { Q_OBJECT public: /** * Creates a new trash job that marks @p item as trash, and moves it to the configured trash collection. * * If @p keepTrashInCollection is set, the item will not be moved to the configured trash collection. * * @param item The item to mark as trash. * @param parent The parent object. */ explicit TrashJob( const Item &item, QObject *parent = 0 ); /** * Creates a new trash job that marks all items in the list * @p items as trash, and moves it to the configured trash collection. * The items can be in different collections/resources and will still be moved to the correct trash colleciton. * * If @p keepTrashInCollection is set, the item will not be moved to the configured trash collection. * * @param items The items to mark as trash. * @param parent The parent object. */ explicit TrashJob( const Item::List &items, QObject *parent = 0 ); /** * Creates a new trash job that marks @p collection as trash, and moves it to the configured trash collection. * The subentities of the collection are also marked as trash. * * If @p keepTrashInCollection is set, the item will not be moved to the configured trash collection. * * @param collection The collection to mark as trash. * @param parent The parent object. */ explicit TrashJob( const Collection &collection, QObject *parent = 0 ); ~TrashJob(); /** * Ignore configured Trash collections and keep all items local */ void keepTrashInCollection( bool enable ); /** * Moves all entities to the give collection */ void setTrashCollection( const Collection &trashcollection ); /** * Delete Items which are already in trash, instead of ignoring them */ void deleteIfInTrash( bool enable ); Item::List items() const; protected: virtual void doStart(); private: //@cond PRIVATE class TrashJobPrivate; Q_DECLARE_PRIVATE( TrashJob ) Q_PRIVATE_SLOT( d_func(), void selectResult( KJob* ) ) Q_PRIVATE_SLOT( d_func(), void setAttribute( const Akonadi::Collection::List & ) ) Q_PRIVATE_SLOT( d_func(), void setAttribute( const Akonadi::Item::List & ) ) Q_PRIVATE_SLOT( d_func(), void setAttribute( KJob* ) ) Q_PRIVATE_SLOT( d_func(), void collectionsReceived( const Akonadi::Collection::List & ) ) Q_PRIVATE_SLOT( d_func(), void itemsReceived( const Akonadi::Item::List & ) ) Q_PRIVATE_SLOT( d_func(), void parentCollectionReceived( const Akonadi::Collection::List & ) ) //@endcond }; } #endif