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/*
Copyright (c) 2008 Tobias Koenig <tokoe@kde.org>
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#include "agenttype.h"
#include "agenttype_p.h"
#include <kicon.h>
using namespace Akonadi;
AgentType::AgentType()
: d( new Private )
{
}
AgentType::AgentType( const AgentType &other )
: d( other.d )
{
}
AgentType::~AgentType()
{
}
bool AgentType::isValid() const
{
return !d->mIdentifier.isEmpty();
}
QString AgentType::identifier() const
{
return d->mIdentifier;
}
QString AgentType::name() const
{
return d->mName;
}
QString AgentType::description() const
{
return d->mDescription;
}
QString AgentType::iconName() const
{
return d->mIconName;
}
QIcon AgentType::icon() const
{
return KIcon( d->mIconName );
}
QStringList AgentType::mimeTypes() const
{
return d->mMimeTypes;
}
QStringList AgentType::capabilities() const
{
return d->mCapabilities;
}
AgentType& AgentType::operator=( const AgentType &other )
{
if ( this != &other )
d = other.d;
return *this;
}
bool AgentType::operator==( const AgentType &other ) const
{
return (d->mIdentifier == other.d->mIdentifier);
}
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