~ubuntu-branches/ubuntu/quantal/kdepimlibs/quantal-proposed

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
/*
    Copyright (c) 2008 Volker Krause <vkrause@kde.org>

    This library is free software; you can redistribute it and/or modify it
    under the terms of the GNU Library General Public License as published by
    the Free Software Foundation; either version 2 of the License, or (at your
    option) any later version.

    This library is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
    License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to the
    Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
    02110-1301, USA.
*/

#include "servermanager.h"
#include "servermanager_p.h"

#include "agenttype.h"
#include "agentbase.h"
#include "agentmanager.h"
#include "dbusconnectionpool.h"
#ifndef Q_OS_WINCE
#include "selftestdialog_p.h"
#endif
#include "session_p.h"
#include "firstrun_p.h"

#include <KDebug>
#include <KGlobal>
#include <KLocale>

#include <QtDBus>
#include <QTimer>

#include <boost/scoped_ptr.hpp>

#define AKONADI_CONTROL_SERVICE QLatin1String( "org.freedesktop.Akonadi.Control" )
#define AKONADI_SERVER_SERVICE QLatin1String( "org.freedesktop.Akonadi" )

using namespace Akonadi;

class Akonadi::ServerManagerPrivate
{
  public:
    ServerManagerPrivate() :
      instance( new ServerManager( this ) ),
      mState( ServerManager::NotRunning ),
      mSafetyTimer( new QTimer ),
      mFirstRunner( 0 )
    {
      mState = instance->state();
      mSafetyTimer->setSingleShot( true );
      mSafetyTimer->setInterval( 30000 );
      QObject::connect( mSafetyTimer.get(), SIGNAL(timeout()), instance, SLOT(timeout()) );
      KGlobal::locale()->insertCatalog( QString::fromLatin1( "libakonadi" ) );
      if ( mState == ServerManager::Running && Internal::clientType() == Internal::User )
        mFirstRunner = new Firstrun( instance );
    }

    ~ServerManagerPrivate()
    {
      delete instance;
    }

    void serviceOwnerChanged( const QString&, const QString&, const QString& )
    {
      serverProtocolVersion = -1,
      checkStatusChanged();
    }

    void checkStatusChanged()
    {
      setState( instance->state() );
    }

    void setState( ServerManager::State state )
    {

      if ( mState != state ) {
        mState = state;
        emit instance->stateChanged( state );
        if ( state == ServerManager::Running ) {
          emit instance->started();
          if ( !mFirstRunner && Internal::clientType() == Internal::User )
            mFirstRunner = new Firstrun( instance );
        } else if ( state == ServerManager::NotRunning || state == ServerManager::Broken ) {
          emit instance->stopped();
        }

        if ( state == ServerManager::Starting || state == ServerManager::Stopping )
          QMetaObject::invokeMethod( mSafetyTimer.get(), "start", Qt::QueuedConnection ); // in case we are in a different thread
        else
          QMetaObject::invokeMethod( mSafetyTimer.get(), "stop", Qt::QueuedConnection ); // in case we are in a different thread
      }
    }

    void timeout()
    {
      if ( mState == ServerManager::Starting || mState == ServerManager::Stopping )
        setState( ServerManager::Broken );
    }

    ServerManager *instance;
    static int serverProtocolVersion;
    ServerManager::State mState;
    boost::scoped_ptr<QTimer> mSafetyTimer;
    Firstrun *mFirstRunner;
    static Internal::ClientType clientType;
};

int ServerManagerPrivate::serverProtocolVersion = -1;
Internal::ClientType ServerManagerPrivate::clientType = Internal::User;

K_GLOBAL_STATIC( ServerManagerPrivate, sInstance )

ServerManager::ServerManager(ServerManagerPrivate * dd ) :
    d( dd )
{
  qRegisterMetaType<Akonadi::ServerManager::State>();

  QDBusServiceWatcher *watcher = new QDBusServiceWatcher( AKONADI_SERVER_SERVICE,
                                                          DBusConnectionPool::threadConnection(),
                                                          QDBusServiceWatcher::WatchForOwnerChange, this );
  watcher->addWatchedService( AKONADI_CONTROL_SERVICE );

  // this (and also the two connects below) are queued so that they trigger after AgentManager is done loading
  // the current agent types and instances
  // this ensures the invariant of AgentManager reporting a consistent state if ServerManager::state() == Running
  // that's the case with direct connections as well, but only after you enter the event loop once
  connect( watcher, SIGNAL(serviceOwnerChanged(QString,QString,QString)),
           this, SLOT(serviceOwnerChanged(QString,QString,QString)), Qt::QueuedConnection );

  // AgentManager is dangerous to use for agents themselves
  if ( Internal::clientType() != Internal::User )
    return;
  connect( AgentManager::self(), SIGNAL(typeAdded(Akonadi::AgentType)), SLOT(checkStatusChanged()), Qt::QueuedConnection );
  connect( AgentManager::self(), SIGNAL(typeRemoved(Akonadi::AgentType)), SLOT(checkStatusChanged()), Qt::QueuedConnection );
}

ServerManager * Akonadi::ServerManager::self()
{
  return sInstance->instance;
}

bool ServerManager::start()
{
  const bool controlRegistered = DBusConnectionPool::threadConnection().interface()->isServiceRegistered( AKONADI_CONTROL_SERVICE );
  const bool serverRegistered = DBusConnectionPool::threadConnection().interface()->isServiceRegistered( AKONADI_SERVER_SERVICE );
  if (  controlRegistered && serverRegistered )
    return true;

  // TODO: use AKONADI_CONTROL_SERVICE_LOCK instead once we depend on a recent enough Akonadi server
  const bool controlLockRegistered = DBusConnectionPool::threadConnection().interface()->isServiceRegistered( AKONADI_CONTROL_SERVICE + QLatin1String( ".lock" ) );
  if ( controlLockRegistered || controlRegistered ) {
    kDebug() << "Akonadi server is already starting up";
    sInstance->setState( Starting );
    return true;
  }

  kDebug() << "executing akonadi_control";
  const bool ok = QProcess::startDetached( QLatin1String( "akonadi_control" ) );
  if ( !ok ) {
    kWarning() << "Unable to execute akonadi_control, falling back to D-Bus auto-launch";
    QDBusReply<void> reply = DBusConnectionPool::threadConnection().interface()->startService( AKONADI_CONTROL_SERVICE );
    if ( !reply.isValid() ) {
      kDebug() << "Akonadi server could not be started via D-Bus either: "
               << reply.error().message();
      return false;
    }
  }
  sInstance->setState( Starting );
  return true;
}

bool ServerManager::stop()
{
  QDBusInterface iface( AKONADI_CONTROL_SERVICE,
                        QString::fromLatin1( "/ControlManager" ),
                        QString::fromLatin1( "org.freedesktop.Akonadi.ControlManager" ) );
  if ( !iface.isValid() )
    return false;
  iface.call( QDBus::NoBlock, QString::fromLatin1( "shutdown" ) );
  sInstance->setState( Stopping );
  return true;
}

void ServerManager::showSelfTestDialog( QWidget *parent )
{
#ifndef Q_OS_WINCE
  Akonadi::SelfTestDialog dlg( parent );
  dlg.hideIntroduction();
  dlg.exec();
#endif
}

bool ServerManager::isRunning()
{
  return state() == Running;
}

ServerManager::State ServerManager::state()
{
  ServerManager::State previousState = NotRunning;
  if ( sInstance.exists() ) // be careful, this is called from the ServerManager::Private ctor, so using sInstance unprotected can cause infinite recursion
    previousState = sInstance->mState;

  const bool controlRegistered = DBusConnectionPool::threadConnection().interface()->isServiceRegistered( AKONADI_CONTROL_SERVICE );
  const bool serverRegistered = DBusConnectionPool::threadConnection().interface()->isServiceRegistered( AKONADI_SERVER_SERVICE );
  if (  controlRegistered && serverRegistered ) {
    // check if the server protocol is recent enough
    if ( sInstance.exists() ) {
      if ( Internal::serverProtocolVersion() >= 0 &&
           Internal::serverProtocolVersion() < SessionPrivate::minimumProtocolVersion() )
        return Broken;
    }

    // AgentManager is dangerous to use for agents themselves
    if ( Internal::clientType() == Internal::User ) {
      // besides the running server processes we also need at least one resource to be operational
      AgentType::List agentTypes = AgentManager::self()->types();
      foreach ( const AgentType &type, agentTypes ) {
        if ( type.capabilities().contains( QLatin1String( "Resource" ) ) )
          return Running;
      }
      return Broken;
    } else {
      return Running;
    }
  }

  // TODO: use AKONADI_CONTROL_SERVICE_LOCK instead once we depend on a recent enough Akonadi server
  const bool controlLockRegistered = DBusConnectionPool::threadConnection().interface()->isServiceRegistered( AKONADI_CONTROL_SERVICE + QLatin1String( ".lock" ) );
  if ( controlLockRegistered || controlRegistered ) {
    kDebug() << "Akonadi server is already starting up";
    if ( previousState == Running )
      return NotRunning; // we don't know if it's starting or stopping, probably triggered by someone else
    return previousState;
  }

  if ( serverRegistered ) {
    kWarning() << "Akonadi server running without control process!";
    return Broken;
  }

  if ( previousState == Starting || previousState == Broken ) // valid cases where nothing might be running (yet)
    return previousState;
  return NotRunning;
}

int Internal::serverProtocolVersion()
{
  return ServerManagerPrivate::serverProtocolVersion;
}

void Internal::setServerProtocolVersion( int version )
{
  ServerManagerPrivate::serverProtocolVersion = version;
  if ( sInstance.exists() )
    sInstance->checkStatusChanged();
}

Internal::ClientType Internal::clientType()
{
  return ServerManagerPrivate::clientType;
}

void Internal::setClientType( ClientType type )
{
  ServerManagerPrivate::clientType = type;
}

#include "servermanager.moc"