1.1.1
by Zed Pobre
Import upstream version 1.14 |
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/*
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* mousedrv.c - Mouse handling for OS/2
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*
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* Written by
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* Thomas Bretz <tbretz@uni-sw.gwdg.de>
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*
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* This file is part of VICE, the Versatile Commodore Emulator.
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* See README for copyright notice.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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1.1.5
by Laszlo Boszormenyi (GCS)
Import upstream version 1.22 |
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#include "vice.h" |
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1.1.1
by Zed Pobre
Import upstream version 1.14 |
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#define INCL_WININPUT
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#define INCL_WINPOINTERS
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#include "mouse.h" |
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#include "mousedrv.h" |
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#include "fullscr.h" |
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#include "cmdline.h" |
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#include "resources.h" |
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1.2.2
by Laszlo Boszormenyi (GCS)
Import upstream version 2.1.dfsg |
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#include "translate.h" |
1.1.1
by Zed Pobre
Import upstream version 1.14 |
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static int hide_mouseptr; |
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static int visible=TRUE; |
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static SHORT _mouse_x, _mouse_y; // [-32768, 32768] |
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/* ----------------------------------------------------------- */
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void mousedrv_mouse_changed(void) |
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{
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1.1.2
by Zed Pobre
Import upstream version 1.16 |
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/* -- FIXME: rash while startup --
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mouse_button_left(0);
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mouse_button_right(0);
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*/
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1.1.1
by Zed Pobre
Import upstream version 1.14 |
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}
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1.1.5
by Laszlo Boszormenyi (GCS)
Import upstream version 1.22 |
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static int set_hide_mouseptr(int val, void *param) |
1.1.1
by Zed Pobre
Import upstream version 1.14 |
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{
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1.1.5
by Laszlo Boszormenyi (GCS)
Import upstream version 1.22 |
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hide_mouseptr = val; |
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1.1.1
by Zed Pobre
Import upstream version 1.14 |
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if (!hide_mouseptr && !visible && !FullscreenIsNow()) |
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{ // do we have to show the ptr again? |
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WinSetCapture(HWND_DESKTOP, NULLHANDLE); |
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WinShowPointer(HWND_DESKTOP, TRUE); |
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visible=TRUE; |
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}
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return 0; |
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}
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1.1.5
by Laszlo Boszormenyi (GCS)
Import upstream version 1.22 |
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static const resource_int_t resources_int[] = { |
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{ "HideMousePtr", 0, RES_EVENT_NO, NULL, |
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&hide_mouseptr, set_hide_mouseptr, NULL }, |
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1.1.1
by Zed Pobre
Import upstream version 1.14 |
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{ NULL } |
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};
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int mousedrv_resources_init(void) |
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{
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1.1.5
by Laszlo Boszormenyi (GCS)
Import upstream version 1.22 |
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return resources_register_int(resources_int); |
1.1.1
by Zed Pobre
Import upstream version 1.14 |
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}
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/* ----------------------------------------------------------- */
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static const cmdline_option_t cmdline_options[] = { |
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1.2.2
by Laszlo Boszormenyi (GCS)
Import upstream version 2.1.dfsg |
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{ "-hidemouseptr", SET_RESOURCE, 0, |
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NULL, NULL, "HideMousePtr", (resource_value_t) 1, |
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USE_PARAM_STRING, USE_DESCRIPTION_ID, |
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IDCLS_UNUSED, IDCLS_UNUSED, |
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NULL, "Enable hiding of mouse pointer inside the window" }, |
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{ "+hidemouseptr", SET_RESOURCE, 0, |
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NULL, NULL, "HideMousePtr", (resource_value_t) 0, |
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USE_PARAM_STRING, USE_DESCRIPTION_ID, |
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IDCLS_UNUSED, IDCLS_UNUSED, |
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NULL, "Disable hiding of mouse pointer inside the window" }, |
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1.1.1
by Zed Pobre
Import upstream version 1.14 |
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{ NULL } |
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};
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int mousedrv_cmdline_options_init(void) |
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{
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return cmdline_register_options(cmdline_options); |
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}
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void mousedrv_init(void) |
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{
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}
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const int mouse_step = 15; |
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extern int stretch; // video.c |
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inline BYTE mousedrv_get_x(void) |
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{
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static SHORT last_mouse_x=0; |
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const SHORT diff = last_mouse_x - _mouse_x; |
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/*
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* The problem is that if you click somewhere and your pointer
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* is outside the window you would click something at the desktop
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*
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* POINTL ptl;
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* APIRET rc=WinQueryPointerPos(HWND_DESKTOP, &ptl);
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* _mouse_x = ptl.x;
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*
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*/
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if (diff > mouse_step) |
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last_mouse_x -= mouse_step; |
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else
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if(diff < -mouse_step) |
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last_mouse_x += mouse_step; |
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else
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last_mouse_x = _mouse_x; |
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return ((last_mouse_x/stretch) |
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#ifndef __XVIC_
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<<1 |
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#endif
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)&0x7e; |
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}
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inline BYTE mousedrv_get_y(void) |
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{
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static SHORT last_mouse_y=0; |
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const SHORT diff = last_mouse_y - _mouse_y; |
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/*
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* The problem is that if you click somewhere and your pointer
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* is outside the window you would click something at the desktop
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*
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* POINTL ptl;
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* APIRET rc=WinQueryPointerPos(HWND_DESKTOP, &ptl);
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* _mouse_y = ptl.y;
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*
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*/
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if (diff > mouse_step) |
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last_mouse_y -= mouse_step; |
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else
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if(diff < -mouse_step) |
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last_mouse_y += mouse_step; |
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else
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last_mouse_y = _mouse_y; |
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return ((last_mouse_y/stretch)<<1)&0x7e; |
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}
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/* ----------------- OS/2 specific ------------------------- */
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void mouse_button(HWND hwnd, ULONG msg, MPARAM mp1) |
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{
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if (!_mouse_enabled) |
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return; |
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switch (msg) |
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{
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case WM_MOUSEMOVE: |
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_mouse_x = SHORT1FROMMP(mp1); |
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_mouse_y = SHORT2FROMMP(mp1); |
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{
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SWP swp; |
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WinQueryWindowPos(hwnd, &swp); |
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//
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// check whether the pointer is outside or inside the window
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//
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if (FullscreenIsNow()) |
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visible=TRUE; |
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if (_mouse_x>=0 && _mouse_x<swp.cx && |
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_mouse_y>=0 && _mouse_y<swp.cy) |
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{
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//
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// FIXME: Don't capture the mouse pointer if it is in front
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// of a client dialog!
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//
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if (WinQueryCapture(HWND_DESKTOP)!=hwnd && hide_mouseptr && !FullscreenIsNow()) |
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WinSetCapture(HWND_DESKTOP, hwnd); |
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if (visible && /*_mouse_enabled &&*/ hide_mouseptr && |
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!FullscreenIsNow()) |
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{
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WinShowPointer(HWND_DESKTOP, FALSE); |
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visible=FALSE; |
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}
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}
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else
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{
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if (WinQueryCapture(HWND_DESKTOP)==hwnd && !FullscreenIsNow()) |
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WinSetCapture(HWND_DESKTOP, NULLHANDLE); |
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if (!visible && !FullscreenIsNow()) |
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{
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WinShowPointer(HWND_DESKTOP, TRUE); |
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visible=TRUE; |
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}
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//
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// don't use 'outside'-values which appears one times
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// if the mouse pointer leaves the window
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//
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if (_mouse_x<0) _mouse_x=0; |
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else
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if (_mouse_x>=swp.cx) |
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_mouse_x=swp.cx-1; |
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if (_mouse_y<0) _mouse_y=0; |
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else
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if (_mouse_y>=swp.cy) |
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_mouse_y=swp.cy-1; |
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}
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}
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return; |
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case WM_BUTTON1DOWN: |
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mouse_button_left(1); |
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return; |
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case WM_BUTTON1UP: |
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mouse_button_left(0); |
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return; |
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case WM_BUTTON2DOWN: |
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mouse_button_right(1); |
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return; |
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case WM_BUTTON2UP: |
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mouse_button_right(0); |
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return; |
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}
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}
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