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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
<el:protected>
<el:info el:type="level">
<el:identity el:title="- Meditation -" el:subtitle="" el:id="ant16"/>
<el:version el:score="2" el:release="3" el:revision="3" el:status="released"/>
<el:author el:name="Petr Machata" el:email="" el:homepage=""/>
<el:copyright>Copyright © 2003 Petr Machata</el:copyright>
<el:license el:type="GPL v2.0 or above" el:open="true"/>
<el:compatibility el:enigma="1.10">
<el:dependency el:path="lib/libmaze" el:id="lib/libmaze" el:release="2" el:preload="true"/>
</el:compatibility>
<el:modes el:easy="false" el:single="true" el:network="false"/>
<el:comments><el:code>New API converted by R. Bourquin</el:code></el:comments>
<el:score el:easy="-" el:difficult="-"/>
</el:info>
<el:luamain><![CDATA[
ti[" "] = {"fl_bluegray"}
ti["-"] = {"fl_samba"}
ti["~"] = {"fl_water"}
ti["="] = ti["~"] .. {"st_death"} -- no maze water
ti["#"] = {"st_granite"}
ti["o"] = {"it_meditation_hollow"}
ti["@"] = {"it_magnet", state=ON} .. ti({"#ac_pearl", essential=INDISPENSABLE})
maze = res.maze(ti, {area={"~"}, render={"-", "~", "-"}})
map = wo:newMap(" ", {
"####################",
"# ~~~~~~~~~~~~~ #",
"# @ ~~~~~~~~~~~~~ o#",
"# ~~~~~~~~~~~~~ #",
"# ~~~~~~~~~~~~~ #",
"# ~~~~~~~~~~~~~ #",
"# @ ~~~~~~~~~~~~~ o#",
"# ~~~~~~~~~~~~~ #",
"# ~~~~~~~~~~~~~ #",
"# ~~~~~~~~~~~~~ #",
"# @ ~~~~~~~~~~~~~ o#",
"# ~~~~~~~~~~~~~ #",
"####################"})
-- prohibit straight west-east paths
columns = lib.lua.shuffle({5,7,9,11,13,15})
for i=1,6 do
map[{columns[i], 2*i - 1}] = "="
end
wo(maze, map)
]]></el:luamain>
<el:i18n>
<el:string el:key="title">
<el:english el:translate="false"/>
</el:string>
</el:i18n>
</el:protected>
</el:level>
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