/* alphabeta.h Alpha-Beta Pruning Copyright (c) 2000, 2001, 2003, 2004, 2005 Kriang Lerdsuwanakij email: lerdsuwa@users.sourceforge.net This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef ALPHABETA_H #define ALPHABETA_H #include "board.h" #include "iter.h" struct search_info { byte_board_info *board; empty_endgame_info empties; }; void set_eval_random(int r); int get_eval_random(); void set_midgame_depth(int depth); void eval_new_game(); int eval_midgame(byte_board_info *board, int color, int *store_pos); int eval_endgame(byte_board_info *board, int color, int *store_pos); int eval_winlossdraw(byte_board_info *board, int color, int *store_pos, double komi = 0.0); #endif /* ALPHABETA_H */