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/***************************************************************************
* Copyright 2008 by Anne-Marie Mahfouf <annma@kde.org> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
***************************************************************************/
#ifndef KAPPTEMPLATE_H
#define KAPPTEMPLATE_H
#include <QWizard>
#include "ui_introduction.h"
#include "ui_properties.h"
/**
* This class serves as the main window for KAppTemplate. It is a wizard-like
* application.
*
* @short Main window class
* @author Anne-Marie Mahfouf <annma@kde.org>
* @version 0.1
*/
class KAppTemplate : public QWizard
{
Q_OBJECT
public:
/**
* Default Constructor
*/
KAppTemplate(QWidget *parent );
/**
* Default Destructor
*/
virtual ~KAppTemplate();
private slots:
/**
* Display KAppTemplate handbook when Help button is clicked
*/
void showHelp();
};
class IntroPage : public QWizardPage
{
Q_OBJECT
public:
IntroPage(QWidget *parent = 0);
private:
Ui::introduction ui_introduction;
};
class PropertiesPage : public QWizardPage
{
Q_OBJECT
public:
PropertiesPage(QWidget *parent = 0);
private:
Ui::properties ui_properties;
QString appNameString;
private slots:
/**
* Saves all changed fields values in config file
*/
void saveConfig();
void initializePage();
Q_SIGNALS:
/**
* Emitted when the text in any field changes.
*/
void completeChanged();
};
#endif // _KAPPTEMPLATE_H_
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