#include /* * $Author: tom $ * $Date: 2005/12/30 01:32:53 $ * $Revision: 1.21 $ */ #define limitFocusIndex(screen, value) \ (((value) >= (screen)->objectCount || (value) < 0) \ ? 0 \ : (value)) static int getFocusIndex (CDKSCREEN *screen) { int result = limitFocusIndex (screen, screen->objectFocus); return result; } static void setFocusIndex (CDKSCREEN *screen, int value) { screen->objectFocus = limitFocusIndex (screen, value); } static void unsetFocus (CDKOBJS *obj) { curs_set (0); if (obj != 0) { HasFocusObj (obj) = FALSE; UnfocusObj (obj); } } static void setFocus (CDKOBJS *obj) { if (obj != 0) { HasFocusObj (obj) = TRUE; FocusObj (obj); } curs_set (1); } static CDKOBJS *switchFocus (CDKOBJS *newobj, CDKOBJS *oldobj) { if (oldobj != newobj) { unsetFocus (oldobj); setFocus (newobj); } return newobj; } static boolean checkMenuKey (int keyCode, int functionKey) { int result = FALSE; result = (keyCode == KEY_ESC && !functionKey); return result; } static CDKOBJS *handleMenu (CDKSCREEN *screen, CDKOBJS *menu, CDKOBJS *oldobj) { bool done = FALSE; CDKOBJS *newobj; switchFocus (menu, oldobj); while (!done) { boolean functionKey; int key = getchCDKObject (menu, &functionKey); switch (key) { case KEY_TAB: done = TRUE; break; case KEY_ESC: /* cleanup the menu */ injectCDKMenu ((CDKMENU *)menu, key); done = TRUE; break; default: done = (injectCDKMenu ((CDKMENU *)menu, key) >= 0); break; } } if ((newobj = getCDKFocusCurrent (screen)) == 0) newobj = setCDKFocusNext (screen); return switchFocus (newobj, menu); } /* * Save data in widgets on a screen */ static void saveDataCDKScreen (CDKSCREEN *screen) { int i; for (i = 0; i < screen->objectCount; ++i) SaveDataObj (screen->object[i]); } /* * Refresh data in widgets on a screen */ static void refreshDataCDKScreen (CDKSCREEN *screen) { int i; for (i = 0; i < screen->objectCount; ++i) RefreshDataObj (screen->object[i]); } /* * ====================================================================== * Public Interface */ void resetCDKScreen (CDKSCREEN *screen) { refreshDataCDKScreen (screen); } void exitOKCDKScreen (CDKSCREEN *screen) { screen->exitStatus = CDKSCREEN_EXITOK; } void exitCancelCDKScreen (CDKSCREEN *screen) { screen->exitStatus = CDKSCREEN_EXITCANCEL; } void exitOKCDKScreenOf (CDKOBJS *obj) { exitOKCDKScreen (obj->screen); } void exitCancelCDKScreenOf (CDKOBJS *obj) { exitCancelCDKScreen (obj->screen); } void resetCDKScreenOf (CDKOBJS *obj) { resetCDKScreen (obj->screen); } /* * Returns the object on which the focus lies. */ CDKOBJS *getCDKFocusCurrent (CDKSCREEN *screen) { CDKOBJS *result = 0; int n = screen->objectFocus; if (n >= 0 && n < screen->objectCount) result = screen->object[n]; return result; } /* * Set focus to the next object, returning it. */ CDKOBJS *setCDKFocusNext (CDKSCREEN *screen) { CDKOBJS *result = 0; CDKOBJS *curobj; int n = getFocusIndex (screen); int first = n; for (;;) { if (++n >= screen->objectCount) n = 0; curobj = screen->object[n]; if (curobj != 0 && AcceptsFocusObj (curobj)) { result = curobj; break; } else { if (n == first) { break; } } } setFocusIndex (screen, (result != 0) ? n : -1); return result; } /* * Set focus to the previous object, returning it. */ CDKOBJS *setCDKFocusPrevious (CDKSCREEN *screen) { CDKOBJS *result = 0; CDKOBJS *curobj; int n = getFocusIndex (screen); int first = n; for (;;) { if (--n < 0) n = screen->objectCount - 1; curobj = screen->object[n]; if (curobj != 0 && AcceptsFocusObj (curobj)) { result = curobj; break; } else if (n == first) { break; } } setFocusIndex (screen, (result != 0) ? n : -1); return result; } /* * Set focus to a specific object, returning it. * If the object cannot be found, return null. */ CDKOBJS *setCDKFocusCurrent (CDKSCREEN *screen, CDKOBJS *newobj) { CDKOBJS *result = 0; CDKOBJS *curobj; int n = getFocusIndex (screen); int first = n; for (;;) { if (++n >= screen->objectCount) n = 0; curobj = screen->object[n]; if (curobj == newobj) { result = curobj; break; } else if (n == first) { break; } } setFocusIndex (screen, (result != 0) ? n : -1); return result; } /* * Set focus to the first object in the screen. */ CDKOBJS *setCDKFocusFirst (CDKSCREEN *screen) { setFocusIndex (screen, screen->objectCount - 1); return switchFocus (setCDKFocusNext (screen), 0); } /* * Set focus to the last object in the screen. */ CDKOBJS *setCDKFocusLast (CDKSCREEN *screen) { setFocusIndex (screen, 0); return switchFocus (setCDKFocusPrevious (screen), 0); } void traverseCDKOnce (CDKSCREEN *screen, CDKOBJS *curobj, int keyCode, boolean functionKey, CHECK_KEYCODE funcMenuKey) { switch (keyCode) { case KEY_BTAB: switchFocus (setCDKFocusPrevious (screen), curobj); break; case KEY_TAB: switchFocus (setCDKFocusNext (screen), curobj); break; case KEY_F (10): /* save data and exit */ exitOKCDKScreen (screen); break; case CTRL ('X'): exitCancelCDKScreen (screen); break; case CTRL ('R'): /* reset data to defaults */ resetCDKScreen (screen); setFocus (curobj); break; case CDK_REFRESH: /* redraw screen */ refreshCDKScreen (screen); setFocus (curobj); break; default: /* not everyone wants menus, so we make them optional here */ if (funcMenuKey != 0 && funcMenuKey (keyCode, functionKey)) { /* find and enable drop down menu */ int j; for (j = 0; j < screen->objectCount; ++j) if (ObjTypeOf (screen->object[j]) == vMENU) { handleMenu (screen, screen->object[j], curobj); break; } } else { InjectObj (curobj, keyCode); } break; } } /* * Traverse the widgets on a screen. */ int traverseCDKScreen (CDKSCREEN *screen) { int result = 0; CDKOBJS *curobj = setCDKFocusFirst (screen); if (curobj != 0) { refreshDataCDKScreen (screen); screen->exitStatus = CDKSCREEN_NOEXIT; while (((curobj = getCDKFocusCurrent (screen)) != 0) && (screen->exitStatus == CDKSCREEN_NOEXIT)) { int key; boolean function; key = getchCDKObject (curobj, &function); traverseCDKOnce (screen, curobj, key, function, checkMenuKey); } if (screen->exitStatus == CDKSCREEN_EXITOK) { saveDataCDKScreen (screen); result = 1; } } return result; }