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using System; using System.Collections.Generic; using System.Linq; using System.Text; using TextEditorSWF.ExtensionModel; namespace TextEditorSWF.Commands { /// <summary> /// The Open command. /// </summary> [Command ("Open", IconResource = "TextEditorSWF.Icons.open.png", Id = "Open")] class OpenCommand : ICommand { public void Run () { Program.MainWindow.OpenFile (); } } } |