~ubuntu-branches/ubuntu/trusty/monodevelop/trusty-proposed

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>10.0.0</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{C52A22D7-DE80-45A6-B722-6973D33F3893}</ProjectGuid>
    <ProjectTypeGuids>{948B3504-5B70-4649-8FE4-BDE1FB46EC69};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <OutputType>Exe</OutputType>
    <RootNamespace>MonoMacGameView</RootNamespace>
    <AssemblyName>MonoMacGameView</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <LastXamMacNagTime>12/11/2012 10:18:02 PM</LastXamMacNagTime>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug</OutputPath>
    <DefineConstants>DEBUG</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>none</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Release</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Xml" />
    <Reference Include="System.Core" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Drawing" />
    <Reference Include="MonoMac">
      <SpecificVersion>False</SpecificVersion>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Main.cs" />
    <Compile Include="AppDelegate.cs">
      <DependentUpon>MainMenu.xib</DependentUpon>
    </Compile>
    <Compile Include="MainMenu.xib.designer.cs">
      <DependentUpon>MainMenu.xib</DependentUpon>
    </Compile>
    <Compile Include="MonoMacGameWindow.cs">
      <DependentUpon>MonoMacGameWindow.xib</DependentUpon>
    </Compile>
    <Compile Include="MonoMacGameWindowController.cs">
      <DependentUpon>MonoMacGameWindow.xib</DependentUpon>
    </Compile>
    <Compile Include="MonoMacGameWindow.xib.designer.cs">
      <DependentUpon>MonoMacGameWindow.xib</DependentUpon>
    </Compile>
    <Compile Include="MyOpenGLView.cs" />
    <Compile Include="Scene.cs" />
  </ItemGroup>
  <ItemGroup>
    <InterfaceDefinition Include="MainMenu.xib" />
    <InterfaceDefinition Include="MonoMacGameWindow.xib" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Info.plist" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
</Project>